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Bir çeviri sorunu bildirin
I originally used Splashtop for Linux but noticed that its in beta and for some reason had not only bad audio latency but the streamed video was only coming in at about 15 FPS. What tweaks did you use to get higher video FPS in Linux Splashtop?
Using Teamviewer 9, however, I get about a half-second audio delay and 25 to 30 FPS for the most part--although streamed video quality does suffer with noticable compression artifacts; No input latency either over my home Wifi network. The only problem with Teamviewer is audio doesn't work out of the box and the Linux verson happens to use Wine as its foundation and so that verson of Wine it uses has to be replaced with another one with working audio--I've managed to do that pretty easy enough.
I will have to check out VirtualHere to get a gamepad to work as I'm only using mouse and keyboard at the moment.
To fix the audio problem I just disabled the audio in splashtop and set up a separate stream from my gaming PC for audio. The audio latency in splashtop was SO bad that I figured any other solution would be better. There are a number of proprietary solutions, but for me just using Netcat to make a direct connection from Windows to Linux and then sending audio data over was the fastest. The great thing about Netcat is that it just doesn't care what data you're sending - it just goes. There's still some latency, but it's not enough to be an issue.
Right now I'm getting a good 30 FPS, but I'm trying to find some tweaks to improve that. Grab Uncompyle2 to look at what's inside the splasthop .pyc files if you're so inclined, that might help. Also, VirtualHere is great - it creates a virtual USB connection for anything - I could just as easily use a mouse and keyboard as a gamepad. Latency is a complete non-issue with it.
I had been living in hope Valve were going to make a late announcement at CES regarding In Home Streaming but alas not to be. http://www.bbc.co.uk/news/technology-25665902
There seems to be more and more reports of Valve's In Home Streaming will be using the same technology as nVidia Shield/ nVidia Experience technology which is not a streaming solution for everybody or most machines so am waiting with bated breath on what Valve's solution really is for In Home Streaming.
- Artifacts on quick turns.
- FPS drops below 20 FPS on quickly changing scenes on the client (host running at 140 FPS).
I used a i7/660gtx as host which supports Intel QuickSync and NVidia's NVENC as hardware transcoder. Unfortunately, I have no idea which hardware transcoder splashtop prefers.
Did you encounter similar issues?
@[T40-1]PvtBalderick: Valve might start with NVidia's NVENC for beta tests, but I would guess that they will support AMD's VCE and Intel QuickSync in the long run.
I did notice, though, that there were different audio issues in Windows. In Ubuntu the audio is just out of sync by a substantial amount - unusably so - from the moment you load it. In Windows the audio starts out synced but gradually gets worse as you go.
Honestly, if you've got the time and inclination it might be worth your while to throw Ubuntu onto some flash memory and boot from that to give it a try.
So to summarize: last night I got 720p and 1080p streaming working consistently with very minor artifacts and barely noticable audio lag at 30 FPS. As of now I've got 720p with very minor artifacts running at what feels like (and should be, according to the edits I made) 60 FPS and slightly more noticable audio lag. A note on my network topography: my gaming computer is connected to my router through gigabit ethernet and my laptop is connecting wirelessly with 802.11n on the 2.4GHz band. The laptop is approximately twenty five feet from the router with one wall in between.
I'll do that thanks.
PS.: Could you link/post your registry tweak? Thanks.
I look forward to seeing stackman's how-to though. I'd like to try Splashtop again if I can get decent FPS from it.
Here's the software you'll need:
*Most of Step 3 can be done from your Ubuntu machine through Splashtop to save you having to run back and forth.
That should do it. I've found, so far, that 720p is the best combination of quality and performance. Your mileage will, of course, vary. I hope this helps and I'll be making a YouTube video going through all of this sometime this week.
The audio latency for some reason seems to be acceptable about roughly the same as with TeamViewer. Maybe its because the distro I'm using defaults to Alsa rather than PulseAudio, which has been known to increase latency in certain cases. I don't think the NetCat method will be universally needed, perhaps only on distros that have PulseAudio.
Do you think VirtualHere would work with a bluetooth PS3 DualShock 3 controller or does it have to be wired USB gamepad? What if the DualShock 3 was plugged in with its USB cable?
I'm glad that you got Splashtop running better! It's great to see that Steam Streaming will only need a thin client to work well.