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It seems like the minimum requirements for Win 8 are pretty low, does it limit performance compared to Ubuntu? Are people with Windows using 32-bit or 64-bit? I noticed 64-bit requires more RAM. I've got 4GB installed.
I think that untill hardware enocde works there just isnt possible to determine if its the client or server that bottles out. Ive switch around alot and using 720p while playing tony hawk hd is the only game that needed 720p to even be playable (1080p just whont do 60pfs no matter the settings) but then SS3 works just about flawless in 1080p and that game is just as hw demanding.
I never get slow decode while running in 1080p (that I have noticed) meaning that as long as the hw decode works the celeron can keep up. If you can live with 720p u should even get some headroom for sure.
The only thing that's not working is Steam's Big Picture Mode. The BPM in general feels very sluggish even in 720p. If I started a game with BPM in the background the game becomes unplayable due to huge lag spikes. See: http://steamcommunity.com/groups/homestream/discussions/0/540735425885618511/
"The integrated video decoder supports all popular codecs such as MPEG2, H.264, VC1, VP8 and MVC and is suitable for resolutions up to 4K up to 100 Mbit/s. The user can connect up to two displays via HDMI 1.4 (max. 1920 x 1080) or DisplayPort 1.2 (max. 2560 x 1600)"
Not having QuickSync doesn't mean the chip can't do hardware H.264 decoding. It appears that in this case, it can do H.264, even if it doesn't support the full QuickSync functionality.
So it should handle the game streaming really well. BP might be a little slow is all.
Tony hawk HD finally worked great. Street Figther 4 also no problem. Could even stream crysis 2. Not 60fps but definitely above 30 so playable and might be even better if settings where tweaked on host. Image/audio quality where very nice, didn't notice anything that disturbed me about it.
Definitely seems the Celeron 847 can keep up with 1080p at good bitrates. Although if I used bluetooth keyboard and not wired gamepad input lag became to high/noticeable. So I need to stick to wired input for now.
http://www.amazon.com/Intel-Next-Computing-Black-BOXDCCP847DYE/dp/B00B7I8HZ4/ref=sr_1_1?ie=UTF8&qid=1396379002&sr=8-1&keywords=BOXDCCP847DYE
Streaming from a Win7 x64 i7 / Geforce 760, the Nuc can produce and maintain 1080p 60fps so long as I keep the client quality on Balanced. If I up it to Beautiful, I get fairly regular drops to 30fps while it catches up. The two boxes are on a gigabit lan. This is with the Nuc running Ubuntu 14.04, with Steam in Big Picture mode.
I don't get hardware decoding on the Nuc, I read a post from slouken (I think) somewhere on here the it's not supported on Intel GPUs (yet, hopefully!). I'm hoping that will allow Beautiful mode, but to my eyes it looks pretty impressive on Balanced anyway...
Buy a supported Bluetooth adapter, that's cheaper. But at the Moment there is no hardware decoding on linux with in-home streaming on intel, so it uses the CPU only. NVidia works with hardware decoding, but it uses a different api for Video decoding.
First the host: -
Intel i7 4790K at stock speeds
MSI GTX780 Twin Frozr OC
8GB RAM
SSD
Now with my first NUC a N2820 celeron version using wired gigabit ethernet I am able to sustain 720p60 on all the games that work (beautiful setting)! 1080p is a bit off a mess framerate wise.
On my second NUC the new i3 4010u version I am able to sustain 1080p60 in all the games i've tried including demanding titles like project cars!
Both running windows 8.1
so there shouldn't be any differences between Windows and Linux clients.
1080p runs fine and looks good on my celeron 1037u,
but I had to reduce bandwith to 20Mbps.
-> 60fps 1080p with low latency on gigabit lan, with very little artefacts.
Hardware encoded by NVidia GTX 750ti.