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Theoretically it should be possible with a real VPN. Not toy applications like Hamachi, maybe.
logmein is not the only vpn service out there. Not at all.
Teamviewer has a 1 to 1 vpn, Evolve has a game based vpn, Tunngle has game and party based vpn... There are quite a few other services out there as well, those three are just very popular options.
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It wouldn't really work in many places, given that upload rates are severly gimped in most nations. You need to be able to push 25mbits up constantly(minimum), while allowing for headroom loss through your ISP. And even that will only get you 720p30fps. If you want 1080p60 you'll need around 100mbits up. And then you need to mirror that on the other end to stream it.
It's just not logical to try to do it outside of your home network yet. Not without better encoding and better networks throughout the world.
You need to account for data loss and over head as well when leaving your home network. It's not as tightly held as home networks, and you'll need more bandwidth than just what you're using.
Plus, my streaming is going all the way up to 19mbit/s here with 720p30fps. So I guess it's really how your image quality ends up. That is, between 14 and 19.
You can actually physically lower the bandwidth it uses to achieve this though, without sacrificing resolution or framerate. Yes, the overall bitrate will lower the quality, but it's a minor concession for what people are trying to achieve here.
Will it be PLAYABLE is a different question.
Here's the thread on RDP: http://steamcommunity.com/groups/homestream/discussions/0/540731690773015300/
today i played metal gear rising and ac4 and sonic t form
company(wireless)<- vpn(windows feature) ->home(wire)
both 100mbps same isp
ping is 20~40ms
metal gear rising very playable
host i7-3770 gtx670
client amd athlone 64 x2? dual 3Ghz company computer
Getting something to work via RDP is a totally different question than getting the Home Streamign solution to work. It's not even in the same ballpark.
This is exactly "not working" if it isn't playable. You can also VPN directly through steam and it'll "work" in the sense that it will start displaying an image and give you controller support. However it won't be playable at all.
I suppose that's true... I suppose then it is a little over-estimating, but you'd still need near a time and a half for anything playable, meaning for 5mbit/s streaming you'd need 7.50, for 10 you'd need 15... Getting lower the higher you went but none the less needing more than you "need."
This is actually one of the few places it'd work. Russia as well, maybe a few EU countries. However it won't work in the western markets due to different structures and no upload rate on anything.
What is your standard ping between the two computers? And what latency is steam reporting on the stream? This is very interesting given south korean internet.
cmd-> ping ip address
13ms
2.what latency is steam reporting on the stream?
20~40ms
i have to check more time.
i saw just few second
i saw link utilization: estimated bandwidth 50Mbps
my setting
banwidth unlimited
30fps
1280*720
next week i will check more time
It should work in Steam over VPN if you can limit the bitrate to be under your upload limit and as long as your hosting end isn't satillite and your receiving internet connection has a downstream connection better than the uploading video stream.
Granted, if you don't have a great upload connection like many with DSL don't have (my upload is only at best 500 Kbps), the streamed video will have to be highly-compressed resulting in very poor video quality to work at 30 to 60 FPS.