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One of those might be getting in the way?
I really wonder how that works...
It's your streaming system. Steam in-home streaming currently uses software encoding, which is very CPU-intensive. I think just about any dual core system would choke doing software encoding of 720p/1080p video, let alone handling any sort of game functionality at the same time.
@Martelol... I would think that it would utilize the gpu more, since it is not an intensive game.
I actually have a new build going on hopefully this weekend or early next week and will have a 6-core chip and maybe this will work better.
This sounds spot on. My windows streaming server is a 4gig Athlon II X2 dual core + GTX550Ti, and the SteamOS streaming client, an 8gig A10 quad core + GTX660, reports "slow encode" constantly while streaming something from the dual core windows host with default streaming settings on both client and server.
If/when hardware encoding comes along, this might be resolved by tossing a GTX650 or better into the streaming host, since they are supposed to have encoding hardware built in. Or, without waiting for hardware encoding support, it seems an overdue CPU upgrade ought to help. :)
Don't think so.. my dualcore laptop had no issues streaming dayz in 1080p
Tho.. did not work with the NVS chip enabled.. had to switch to intel HD3000 and it worked flawless.
The encoding machine is pretty powerful: i5, 8 gb RAM, Win8.1, SSD and nVidia GTX760.
When I launch the game, the streaming machine drops FPS to almost unusable. Maybe I should try disabling hardware encoding as you, people, mentioned.
I'm not in the streaming beta, but do know that the nvidia hardware based Shadowplay didn't like my old Athlon II x2 255, but would work with my upgraded Phenom II x4 945 (circa 2009!).
But some guys here make a pretty goind point: It's the streaming technology, you need a med-to-high spec PC to stream nice..
Ohh and I'm streaming from a PC connected to a router, to a Laptop connected through Wireless which drastically reduces perfomance on the 2nd Machine, but it's expected ^^
I'm gonna run a few more tests however.