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I'll try to overclock the client CPU a little and see if there is I get any improvement.
Thanks!
I overclocked the CPU from 1.6 to 2Ghz and the result was the same, I had a big lag.
I disabled Windows 8.1 Defender because it was using a lot of CPU (in a weak CPU like reached 88%), with no luck.
I'm thinking in remove Windows 8 from this client, install Ubuntu and test it, do you think that I could get better results with a lighter SO like it?
Thanks!
And no, it's pointless to try replacing the OS before you've actually checked what your problem is.
No don't do that, Windows will support DXVA decoding acceleration, Linux only has VDPAU support with the Steam client currently, which isn't easy to setup on AMD hardware (and the performance is a bit flaky too once you do).
The client looks like it should be fine, I'd consider checking your logs more carefully.
I used MSI Afterburner at client because it leave a history usage of GPU and CPU, the logs at client didn't show too much (yesterday I take a look).
I'll take a look this afternoon to logs in host. I should press F6 on the client or in the host? In the client yesterday didn't work.
Maybe the problem could be in the host, because the Core i7 3820 doesn't have iGPU so probably, the enconding isn't using hardware. But anyway I think that a Core i7 working at 4.5Ghz should be enough for encoding.
The enconding is not supported with AMD or NVIDIA GPUs yet?
Thanks and sorry for all this questions without taking a look at the logs, but I can't try at the moment and it's for have more choices / options / knowledges .
Sorry, I tried to explain that the logs that I show yesterday didn't show me this information (or at least I didn't recognized it), but I'll take a look today and put here the information.
Of course I want to answer you, and I'm really grateful for your answers.
Another one with Bioshock Infinite:
It's using software encoding.
Also, from what I can tell, your logs indicate that you *are* using hardware encoding & decoding (which, as mentioned, may actually not be desirable).
Edit: additionally, you seem to have enabled a bandwidth limit, I'd suggest removing that unless you have a good reason to keep it.
His CPU, i7 3820, does not have an integrated GPU and does not support Quick Sync, ie. it does not support H/W-encoding. He's got software-encoding going. The logs say that the games themselves are running slow, so the problem seems to be on his host, not his client, as indicated by the "SlowGamePercent" "100" - line.
Things to try: check if the game allows to be run in a window, this seems to help a lot of people. Disable vsync, this also seems to help a lot of people.
I'm limiting bandwith because with this I get better response in most games. For example, in BioShock Infinite with a limit of 30Mbps I get a 30% of frame lost, if I use a 20Mbps limit, I get 0%.
I'll try later your recommendations, thanks!