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I actually managed to get the proprietary nvidia drivers installed and it still insists on using software decoding...running driver ver. 396.18
I've been trying to get VDPAU working on my Radeon R5 APU and it refuses, seems Steam is only using VA-API thru FFMPEG.
I have no idea if this will work for nouveau.
Try to install the native-runtime packages then run
You may have to slightly change packages names in apt if 18.04 has different names.
To check for the local libs
Should mostly consist of
As for VDPAU, I haven't tested my GT 610 yet. Once I have access to that GPU again, I'll tinker with it and report back.
Edit: I'm on 18.04x64 with a GT 610 running 390.48 Drivers. Seems Steam is prefering FFMPEG and VA-API outright. Ignoring VDPAU entirely.
I was able to link LibVA2 to a fake LibVA1 lib and have native steam running, but still no VDPAU.
It is attempting to use VA-API but because of the bump to LibVA2, its not decoding at all. Just a blank screen and a bunch of FFMPEG errors.
Safe to assume we won't have hardware video decoding on 18.04 for a while.
I run Maui Linux (I'll be switching to Neon when I get around to it now that Maui is essentially abandoned).
I built a "Wintendo" out of leftover hardware, a quad core AMD system and two Nvidia 9700's that aren't in SLI because the board doesn't support SLI (but it does Crossfire). The system works great even though it is a bit of a kludge.
I can stream to the Steam Link in the bedroom just fine, I've play South Park for hours on end using my Steam Link and it only pixelates on rare occasions when the Wintendo gets a bit hot, probably for not meeting the posted minimum requirements to run the game. To top it off the Wintendo was on a switch at my desk, which tied to a switch under the TV, which in turn tied to a switch in my bedroom to get the data through.
My Linux system is a eight core AMD system with a GeForce 750 Ti that runs every Linux compatible game I throw at it just fine. Even newer ones like Tomb Raider, I can't max the graphics, but it's perfectly playable and enjoyable.
Streaming from the Wintendo is a pure blockfest that my eight core, 16 GBs of RAM GeForce 750 Ti system running the proprietary nVidia driver just can't keep up with. To top it off the Wintendo and my Linux desktop are on the same gigabit Cisco (unmanaged) switch. The Steam Link should be handicapped since it is essentially an out of date mobile phone in a box going across three gigabit switches, but it plays like a dream.
I've read up on how the streaming is supposed to work. It's essentially supposed to be a VNC session with the native desktop meant for office apps video layer replaced by h.264 (or similar) video streaming and some USB link support thrown in.
I have to concur it looks like we're doing full software rendering despite the fact the nVidia card is sitting there with a great MPEG decoder on board. Theoretically you should be able to Steam stream the latest games to to an old PII running a Sigma MPEG 4 PCI decoder card and a built in Intel video chip of the era (shudder).