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We both have 100mbps. Tried changing every setting related to Remote Play, on both ends. No change.
I've 100/8 mbps but isn't enough. Sometimes the outbound traffic increments to 16mbps. (The result is lag for the clients).
Is Normal... This is nothing New, when Team Viewer, Quick Assist,
& Remote Desktop Connection comes to mind from like Years before...
STEAM having this built in, is not anything New, compared to
so many Years ago...
In the case of this... The Service has actually never gotten improved...
In every Aspect...
Player 1, should be able to play perfectly fine, Player 2 on the other hand,
is where all the problems come in...
Delay in Controller Use, Delay in Game Play being shown...
Things like this are effected by a Service like this...
Screen Tearing, & such, accure...
This has been a problem since like Windows XP was around,
possibly even sooner then that... Today we have Games with
a lot more Power Demanding Requirements, which only makes
the Situation a lot worst...
Ways To Improve the Service:
1.) Really good Connection for both Players... (Router / Modem / PC / Internet mbps)
2.) Make sure between both Players that everything connected
is Wired... Computer, Monitor, Router, Modem, all of this stuff...
3.) Play Games that are not extremely Power Demanding on the PC...
4.) Play Games that you know you get good Quality FPS in...
I got a Game called Totemori, it runs very, very fluid, it offers Multi-Player,
& it's very simple to setup, & easy to play... It has Replayability, & quite
a fun Game... It has virtually 0 Problems with it, & runs nearly flawless
on the PC... Though it has 0 Internet structure for the Game, it now
Supports Remote Play With Friends, & if anything will be playable this
Game should be a perfect Game to run testing on... It supports a wide
Range of Resolutions, & such... & it's now Free To Play by anyone...
If you can't get Totemori to work, then trying to play a Game like Tomb Raider,
or say? Street Fighter V, or Mortal Kombat 11, or some other Game like
The Evil Within, would most likely be out of the Question, o_@
It makes sense a friend on europe and the another guy in NA have input lag or a some shuttering, but in my case, all my friends are of my country (or near my country) so Parsec is a life saver for me, because playing Remote Play on steam, give me so much hype to play with friends in all local games, but we are in different places. I hope steam keeps working on his remote play, and we can play with people on europe without of problems, who knows?
#PARSECTEAM
I assume Remote Play together is the exact same tech, so try fiddling around with enabling/disabling hardware encoding/decoding on the client/host!