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Below are file paths for ads derived from Real Billboards / Werbeplakate mod by All Hafi.
• Remember to backup files before changing them.
• Vanilla folder structure: C:\Program Files\Steam\SteamApps\Common\Grand Theft Auto V\
• Mods folder structure: C:\Program Files\Steam\SteamApps\Common\Grand Theft Auto V\mods
• To replace the files -- do the following based on the file paths provided:
• Example:
- Backup → \Grand Theft Auto V\x64j.rpf\levels\gta5\_citye\indust_02\id2_21_b.rpf
- Replace → \Grand Theft Auto V\mods\x64j.rpf\levels\gta5\_citye\indust_02\id2_21_b.rpf
• Root folder is C:\Program Files\Steam\SteamApps\Common\Grand Theft Auto V\.
Wow, this is an incredible response - thank you so much! I already have the unmodded rpf files thanks to a backup, so between my comfort level with GTA5 modding and your providing all the locations of the ads, this will be fairly easy to accomplish.
I almost get the impression you've prepped this for a previous poster - it's really well thought-out - but I couldn't find any similar posts, surprisingly.
-Files that have to be replaced in their entirety from vanilla rpf:
x64j.rpf
x64k.rpf
x64l.rpf
x64m.rpf
x64q.rpf
x64r.rpf
x64t.rpf
x64u.rpf
----------------------
-The following files have to be extracted from the vanilla rpf and put inside redux modded files:
/update/x64/dlcpacks/patchday2ng/dlc.rpf/x64/levels/gta5/_citye/scentral_01/sc1_20.rpf
x64f.rpf/levels/gta5/props/roadside/v_signs.rpf ->
prop_juicestand+hifr.ytd
x64h.rpf/levels/gta5/interiors/v_int_metro_subway1.rpf
x64h.rpf/levels/gta5/interiors/v_int_metro_subway2.rpf
x64h.rpf/levels/gta5/interiors/v_int_metro_subway3.rpf
x64h.rpf/levels/gta5/interiors/v_int_metro_subway4.rpf
x64h.rpf/levels/gta5/interiors/v_int_metro_subway5.rpf
x64h.rpf/levels/gta5/interiors/v_int_metro_subway6.rpf
x64h.rpf/levels/gta5/props/roadside/v_utility.rpf ->
prop_busstop_04+hifr.ytd
prop_busstop_05+hifr.ytd
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_03.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_09.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_12.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_14.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_15.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_16.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_17.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_18.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_20.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_21.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_22.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_24.rpf
x64i.rpf/levels/gta5/_citye/downtown_01/dt1_25.rpf
----------------------
-x64g.rpf optional, contains 3d models and texture of various objects (soda cans, pizza box etc..) you could leave it as it is or extract the following files from vanilla rpfs:
x64g.rpf/levels/gta5/generic/procobj.rpf ->
ng_proc_box_02a.ydr (7/eleven box 3d model)
ng_proc_food_burg02c.ydr (mcdonald's food box 3d model)
ng_proc_food_chips01a.ydr (lay's chips pack 3d model)
ng_proc_litter_plasbot1.ydr (littered coke bottle 3d model)
ng_proc_litter_plasbot2.ydr (littered sprite bottle 3d model)
ng_proc_paper_burger01a.ydr (mcdonald's paper wrap 3d model)
ng_proc_pizza01a.ydr (pizza hut pizza box)
ng_proc_sodabot_01a.ydr (coke bottle 3d model)
ng_proc_sodacup_01c.ydr (burger king soda cup)
ng_proc_sodacup_02b001.ydr (wendy's soda cup)
ng_proc_binbag_02a.yft (7/eleven trash bag 3d model)
ng_proc_food_bag01a.yft (mcdonald's food bag)
ng_proc_food_bag02a.yft (mcdonald's trashed food bag)
ng_proc_coffee.ytd (starbucks coffee cup texture)
ng_proc_food.ytd (mdonald's food box texture)
ng_proc_litter01.ytd (coke bottle texture)
ng_proc_sodacan.ytd (coke can texture)
ng_proc_sodacup.ytd (wendy's soda cup texture)
Edit: this won't change ads on trucks, race cars etc..