STEAM GROUP
Classic Offensive [CSCO]
STEAM GROUP
Classic Offensive [CSCO]
553
IN-GAME
4,274
ONLINE
Founded
April 2, 2016
Language
English
ZooL Dec 18, 2016 @ 2:38am
F.A.Q.
Russian/На Русском:
http://steamcommunity.com/groups/classicoffensive/discussions/0/1368380934265865098/

Q: How long did it took to make the mod?
A: About a year and a half, it started with a basic weapon replacement mod where I was bringing back all models from CS:S into CS:GO, ended up being CS:CO

Q: Do I need CS:GO to play this?
A: Yes, the mod is in fact running on CS:GO, it uses the same code and assets, so it is needed.

Q: Can I play CS:GO while having CS:CO installed?
A: Sure, Both will appear in your Steam Library as two different games.

Q: What's the size of the mod?
A: Around 500MB

Q: How to download the mod?
A: The mod will be availiable to download once released on ModDB.com and will have a mirror on Mega.nz

Q: How to install the mod?
A: I've made a tutorial about how to install this kind of mods on youtube, here it is: https://www.youtube.com/watch?v=Io4QZx36eaA

Q: Graffiti, Skins... are those present?
A: None of them, there's no skins, and if you have equiped any skin in CS:GO you'll technically have it in-game, though will not appear, but the StatTraks are still counted as well the renamed weapons. Graffities however aren't enabled... say thanks to Valve for making them limited in use!

Q: Now, for the real question... does it plays like 1.6?
A: Short anwser: no. In fact it is almost impossible to reproduce 1.6 in ALL aspects, the mod will be the perfect balance between 1.6 and CS:GO, keeping weapon stats but the recoil patterns and recoil velocity because those changed in CS:GO and aren't modifiable without hacks, the physic will be a mix between the two as well, in fact bunnyhop will be easier though sill inconsistant. In the end, it'll be a new experience but neither similar to CS:GO and 1.6 in some ways, only the nostalgia will be intact.

Q: Is wallbanging a thing?
A: Well, the algorythm used by CS:GO doesn't allow extreme wallbanging, it depends on the damage weapons deals, I've tried to test with a weapon capable of dealing 1000 of damage and it worked quite like in 1.6, thing is, a regular AK on the other hand, will not travel more than 48-64 units in any material. (all materials being the sames in CS:CO)

Q: Oh boi, saw that Deagle and MP5! Are those great as in the old times?
A: Like they used to be in 1.6 and Source, the Deagle is as awesome as you remember and the MP5 will bring you memories as well. In addition, the M249 now feels glorious compared to its CS:GO counterpart.

Q: Will we have the old 1.6 HUD?
A: Sadly Valve prevented us to modify any element of the HUD stored in a .SWF file. Those are checked at the launch of the game, and aren't loaded if the game finds them different to the originals.

Q: What about Ranked?
A: Ranked will be as it was in 1.6, since Matchmaking can't work for a mod, I'll need custom servers for that like Face It for instance does.

Q: So, what about normal servers?
A: That's the serious question... Dedicated Servers will work as for CS:GO but will require owners to put the mod at the root of their server folder, at the same area as the 'csgo' folder, then to host the mod they'll need to launch it using "-game csco" instead of "-game csgo" this will load all the CSCO files.

Q: Does lobbies still works?
A: YES they do! You'll be able to create lobbies with your friends or steam groups! And yes, most workshop maps will work!

Q: Will I be able to Stream the mod on Twitch or an other streaming service?
A: Sure, just like CS:GO you'll be able to stream it, I'm unsure if you should stream it under Global Offensive, but probably.

Q: Last question... is there chickens in your cs_italy?
A: KWAAAK!
Last edited by ZooL; Jun 28, 2017 @ 5:04am
< >
Showing 1-15 of 64 comments
>AK502-BOT< Dec 18, 2016 @ 6:53am 
bhop?
ZooL Dec 18, 2016 @ 7:04am 
Originally posted by HaxUs:
bhop?

it's there in the FAQ, check better
Disreality Dec 18, 2016 @ 7:12am 
You can change the HUD if you manage to find a version from CS:GO that's at least 1-2 years old, as HUD changing was patched in mid 2015 if I remember correctly.

If you have the time and dedication, perhaps you can take the beta_viewer version from steam (the 2013 beta) and edit it, as it still has the option to modify the HUD and the main menu.
Last edited by Disreality; Dec 18, 2016 @ 7:13am
ZooL Dec 18, 2016 @ 7:18am 
yeah but as I already said, this will entirely break the mod and the items_game is really important, including the stuff Valve did over the years.
Disreality Dec 18, 2016 @ 10:31am 
Originally posted by ZooL:
yeah but as I already said, this will entirely break the mod and the items_game is really important, including the stuff Valve did over the years.
If you released the mod as an official stand-alone game, you could avoid breaking the mod. Yes, I know that isn't easy work xD
squak Dec 18, 2016 @ 8:20pm 
Are you guys using sv_enblebunnyhopping 1 to get rid of the engines speed limiter? (Would make bhopping much more consistent)
buh Dec 19, 2016 @ 1:23am 
will you include some sort of updater in the files? or will we have to re-download the mod if something gets updated?
robertCSL Dec 19, 2016 @ 11:50am 
maybe more influence then you think, will csco have crate drops for csgo?
ZooL Dec 19, 2016 @ 12:17pm 
Originally posted by robert | CSP:
maybe more influence then you think, will csco have crate drops for csgo?

sure, it'll even count the achievements as CS:GO's
Chickenzeye Dec 20, 2016 @ 5:29pm 
will we have the old 380 max velocity speed back like the old times or the same shitty 308 that we do in csgo?
iWillTriumph Dec 21, 2016 @ 1:51am 
ZooL you said the classic hud will not be present in the mod I'm sure you can implement at least the classic 1.6 font which is available on fonts.spddl(dot)de cause there are people who never heard of font customization in cs go so they'll have it pre-installed already
Reitokage Dec 24, 2016 @ 3:09pm 
Can you get vac banned for this? or has it gone through all the legal shit and/or/ it's a seperate game all together?
Last edited by Reitokage; Dec 24, 2016 @ 3:17pm
buh Dec 24, 2016 @ 3:10pm 
Originally posted by Reitokage:
Can you get vacced banned for this? or has it gone through all the legal shit and/or/ it's a seperate game all together?
you can't get vac'd for this, but for safety reasons you should only play on bots for a while.
22Chrono Dec 24, 2016 @ 3:28pm 
Quels sont les différences entre le paquet téléchargeable sur mega (liens qui a été donner sur le groupe steam et qui fait 193Mo) et celui dispo sur moddb (qui fait 294mo) ?

What are the difference between the file dropped on steam group (file size 193Mb) versus the file available on moddb (file size 294Mb) ???
Last edited by 22Chrono; Dec 24, 2016 @ 3:31pm
iKn0 Dec 24, 2016 @ 5:25pm 
MOD IS OUT
< >
Showing 1-15 of 64 comments
Per page: 1530 50