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The primary reason is, I made this group to focus on content-level analysis. There are already other groups focusing on company-level analysis.
On China/the CCP in particular, you might find this group/curator to be useful: https://steamcommunity.com/groups/OwnedByChina
Additionally, as evidenced by our discussion on the wars in Ukraine and Gaza, the general consensus (currently) among members of this group is geostrategic considerations need not be taken into account for the purposes of this group's list. In other words, this group doesn't consider China/the CCP to be an "adversary."
Getting back to Black Myth: Wukong, I think it's important to keep in mind that the sales/playerbase for this game are overwhelmingly Chinese. According to Gamalytic, ~74.9% of players are Chinese while only ~5.8% are American:
https://gamalytic.com/game/2358720
Sure that outside the game, but any example INSIDE the game? i did not played
as stated before, Tencent, which again is an arm of the CCP is seeking to buy out Ubisoft after their stocks cratered due to the woke, which was pushed for, by Tencent. Meaning the CCP will own Ubisoft's franchises, and that is not a comforting thought.
I understand, but the group owner stated somewhere that it's not possible to point out persons or companies, just content inside games.
You should know that Valve/Steam and almost all social networks could ban anyone for that reason.
While this may certainly be an attempt to push these political themes in our culture to undermine/destabilize our society, it might also just be foreigners attempting to cater to what they considered to be "American culture" in their eyes.
As an example, I suggest you read the comments made by Producer Koji Igarashi on why the
Japanese game Bloodstained: Ritual of the Night has a female protagonist. Specifically, how the "needs of the American market, and what the prevailing social climate was like there now" factored into that decision. You can find those comments here:
https://steamcommunity.com/groups/Woke_Content_Detector/discussions/1/6364229920743183630/
And no, it IS an attempt undermine/destabilize. Keeping mind China bans all LGBT/DEI themes out of their media and censors it in imported western media(or even japanese media, probably), while they're pushing for it in all other areas of the world.
China doesn't exactly have a history of transparent reporting, to say the least.
That could also be explained by cultural differences between China and the Western world.
For the record, I get where you're coming from, but as Gequi mentioned above, we have to be careful what we claim about specific entities/people here on Steam. Unless you have evidence you can point to indicating a developer's intentions when it comes to game design, we try not to make assumptions here.
BlackRock, BlackStone, and Arrowhead are a private investment firms, and while they do have ties to China, they operate independently and are not subordinated to the Chinese government. Similarly, the World Economic Forum (WEF) is an international organization that brings together leaders from business, government, and other sectors to discuss global issues, and while some of its members may have ties to China or other nations, it is not directly controlled by any single country
You clearly just hate China. Personally, though, I’d rather spend money on video games made by Chinese companies than on those from once-great Western studios now taken over by SJWs.
1. The National Protection Law for Ethnic Minorities' Cultures (2021) – Aimed at preserving the unique cultural traditions of China’s diverse ethnic groups.
https://english.www.gov.cn/archive/whitepaper/202107/14/content_WS60ee599bc6d0df57f98dcd8c.html
2. The Law on the Protection of Traditional Chinese Medicine (2016) – Protects the practice and knowledge of traditional Chinese medicine.
https://english.www.gov.cn/archive/white_paper/2016/12/06/content_281475509333700.htm
3. The Law on the Protection of Intangible Cultural Heritage (2011) – Focuses on safeguarding traditional Chinese culture, including folk arts, rituals, and customs.
https://english.www.gov.cn/archive/laws_regulations/2014/08/23/content_281474982987416.htm
4. The National Language Law (2000) – Promotes the use of Standard Chinese (Mandarin) and aims to preserve linguistic heritage.
https://appinchina.co/government-documents/law-of-the-peoples-republic-of-china-on-the-common-language/
5. An informational news source; China strengthens cultural heritage protection through legislative and academic initiatives.
https://www.chinadaily.com.cn/a/202405/21/WS664c416ea31082fc043c84f3.html
The U.S. exports its culture, often through coercive means. It pressures Islamic and African nations to implement human rights laws that align with LGBTQ and feminist agendas, which has been cited as a motivating factor for Russia's decision to label LGBTQ as a terrorist group.
The U.S. government uses financial leverage to pressure African nations into passing LGBTQ protection laws. However, American Christian groups have supported many of these African nations in resisting the influence of American money on their legislative processes.
Watch this video for more.
https://www.youtube.com/watch?v=4pStjPnOQgc
https://www.youtube.com/watch?v=Yzu4WgUOWUM