STEAM GROUP
Unturned Mapmakers UNT-MAP
STEAM GROUP
Unturned Mapmakers UNT-MAP
1
IN-GAME
4
ONLINE
Founded
December 13, 2014
Language
English
40 Comments
bl͞e̸éd́ Jun 22, 2015 @ 10:12pm 
is this group still alive ?
Fiffe Mar 6, 2015 @ 8:38am 
Does anyone have a contat with any of guys that created working gun models?
Timewizard Feb 12, 2015 @ 6:05pm 
nice pics, you've an eye for preview shots
bl͞e̸éd́ Feb 4, 2015 @ 11:25am 
Hey guys ! I uploaded my map to unturned-mods.com :D
Give it try if you are free !
https://mods-unturned.com/submissions/project-black-mountains-demo
✪ iliketrainS ಠ_ಠ 🚊 Jan 26, 2015 @ 11:36am 
Oh ok thanks for the info ;)
Fiffe Jan 25, 2015 @ 1:47pm 
He said in one of the discussions on forum that he's gonna release the Canada map before the February with all of its models.
✪ iliketrainS ಠ_ಠ 🚊 Jan 25, 2015 @ 12:07pm 
Hi everyone!,
Just wanted to ask Nelson if/when are you going to release the models (the trains ;) ,school, etc) to implement in our maps... Just wanted to know a release date :P
Please respnd to this message if/when you read it :D
Fiffe Jan 19, 2015 @ 6:52am 
wishing its not only with the custom objects.
wishing1 Jan 18, 2015 @ 3:28pm 
Just invited lunarpolitiks who made the minecraft bundles :)

http://unturned-forum.com/resources/minecraft-blocks-3-x-x.65/

wishing1 Jan 18, 2015 @ 1:33pm 
I dont see how he couldnt know. Its a pain so I dont currently use any custom objects. When workshop comes out all the wonderful things will happen :)
Fiffe Jan 15, 2015 @ 11:11am 
Ok, so I just realized that the custom objects are not included in the map files. To make the other players collide with them and see them - they have to have them inside their bundles folder. So basically if someone doesn't have some model (even the original ones, not the custom) - he can shoot/walk/see through it walls - which is basically a cheating. Does Nelson know about it yet?
bl͞e̸éd́ Jan 12, 2015 @ 8:50pm 
Wow ! Great :) .Very excited that now I'm in this group and I hope that we are all a team!
wishing1 Jan 12, 2015 @ 10:59am 
I am trying to name a location on smileyland for each member of this group but I am struggling with some of the names.

Names I'm struggling with:

I Like trains (but when train model comes out that'll be sorted :)

Mr Zombie (with a location called zombie is should be totally swarmed but need more zombie content)

Zenuel (I've tried to think of a location which sounds right but ut doesnt seem to fit.

any ideas?

Everyone else currently has a location :)
wishing1 Jan 11, 2015 @ 6:07pm 
yeah some downloadable bundles have light sources. from mods-unturned.com
Fiffe Jan 11, 2015 @ 2:24pm 
Hey everyone.

I noticed that Nelson added fluorescent lights on his Trello, so is this possible to create light and light sources? Does any of you know how?
BP | DM Jan 11, 2015 @ 9:12am 
Hello there everyone :)
wishing1 Jan 11, 2015 @ 8:52am 
hiya mr zombie :) we also have undead Marauder new to the group.

Hello to everyone I've not said hi to also
bl͞e̸éd́ Jan 11, 2015 @ 4:25am 
Hi :D
wishing1 Jan 10, 2015 @ 1:36pm 
Hey guys.. who knows how to customize the zombie boss drops? they are dropping nothing but top hats :)
Fiffe Jan 10, 2015 @ 12:03pm 
http://steamcommunity.com/groups/UnturnedMappers/discussions/2/622954302085842214/ - if you could help me with few things I would appreciate it alot :)
Fiffe Jan 10, 2015 @ 6:13am 
Hey guys. Didn't really know that this kind of group exists, but I'm happy that you've invited me.
Axton Jan 9, 2015 @ 6:13pm 
@trains

We will be able to use any and all of the models he uses in canada.
✪ iliketrainS ಠ_ಠ 🚊 Jan 8, 2015 @ 10:44am 
Hi everyone !
I just wanted to ask Nelson if he was going to release the train from the Canada map as a model (and the other new models) for everyone because you know (I like trains) ahah
Hope you can respond to my comment Nelson! :D
wishing1 Jan 8, 2015 @ 8:16am 
we need longer fences/hedges.

to have a fence around a house requires 20-40 objects. This is an essential
Inigo Montoya Jan 4, 2015 @ 5:46pm 
So yeah, anybody else experiencing troubles with 'insane' sized maps? I can barely work with landscape on it, it crashes constantly and also there is huge lag during material painting.
I send my crashreports to Nelson through reddit, but he never replies, so I have no idea was it any good.
Inigo Montoya Dec 29, 2014 @ 1:52am 
YoungFrog Dec 29, 2014 @ 1:40am 
Yeah, I tried with Axton - thx for help btw, He said that if I have not created an insane sized map before then I can't create one
Inigo Montoya Dec 29, 2014 @ 12:43am 
But shared map has a lock on it, and you cant unlock it without insane map with your own insane map code, I think. not sure though.
YoungFrog Dec 28, 2014 @ 8:32am 
Just wanted to say something - Nelson, If you are looking at this, you are amazing.
YoungFrog Dec 28, 2014 @ 8:32am 
Hi guys! I wanted to create an insane sized map, but it was removed from the game a while ago. I was wandering If anyone had a basic template of an Insane sized map I could use. Thanks for any help.
wishing1 Dec 22, 2014 @ 9:46am 
Hi Nelson :)

Super cool to be able to say hi :)
Nelson Dec 21, 2014 @ 8:33pm 
Hi!
wishing1 Dec 19, 2014 @ 5:22am 
As Val and was requesting the ability to resize maps could be useful. that being the case yyou could merge maps making a collaboration.
Inigo Montoya Dec 14, 2014 @ 7:51pm 
request for changing size of the map tool, can you help with bumps?
http://www.reddit.com/r/unturned/comments/2pbiyv/30_map_editor_related_request/
Axton Dec 14, 2014 @ 12:41pm 
Yeah the random questions thread is good, perhaps I should make the help and tips board into two seperate boards?

As for resizing, there may be a way, but it would have to be done by the game itself, not just by re-arranging files. It would be great if we could resize maps in the editor, although they would come out all blocky and the items would be much farther apart then they were before...

Best of luck, but you may just have to stick with your current map size if you want to keep the level of quality up.
Inigo Montoya Dec 13, 2014 @ 10:35pm 
Thank you Axton, but your method is not an option since my map almost finished. I guess I need somehow contact with Nelson, because Im sure ability to change size for existing map is necessary feature for editor. (also maybe we should open thread for random questions?)
Axton Dec 13, 2014 @ 6:27pm 
Also, in the future, try to post questions and such under the discussions tab
Axton Dec 13, 2014 @ 6:26pm 
Well, if you just make a new map with a larger size, then copy the folders (ONLY THE FOLDERS NOT THE LEVEL.DAT) from the old map into the new map, it puts the old map in the upper corner of the new map. You could try resizing the heightmap but it would result in choppy terrain and it wouldn't work right if you have spawns, objects or roads on the map already.
Axton Dec 13, 2014 @ 6:03pm 
Hmm, that is perplexing, let me try a few things, I'll get back to you
Inigo Montoya Dec 13, 2014 @ 5:43pm 
Hi guys! I have an issue: I need to change size of my existing map, make it bigger. Any ideas how can I do this?