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Because you do not have six degrees of freedom, you need to ask yourself: which is most important to me. Is rolling important? Yaw? Pitch? You can access your keymapping by pressing ESC while in game, then going to your control settings, select your controller (HOTAS) and then go from there.
Typically, good pilots that use HOTAS will map strafing left, right, up, and down to the joystick and forward acceleration to the throttle. I've seen many people not do this (heck, I've seen people use steering wheels in this game), but this is pretty typical. Rolling isn't very important in space.
In order to accelerate faster then 50 meters per second, press V when your throttle is above 50% to change from precision mode to cruise mode to super cruise mode. Press it when it's below to change back down. I do not know what this is mapped to on the HOTAS, so you will have to map it yourself.
I am a mouse and keyboard user first and foremost. I find it easier then HOTAS. This isn't the fault of CIG, more the fault of how it isn't common for games to involve 6DOF. Companies have yet to figure out what is a comfortable way to approach this problem. Once they figure out what to do, I'll look at switching to HOTAS. Until then, I do recommend a M+KB set up for maximum responsiveness in your game.
I'm not entirely sure. I know a few people who use dual joysticks but I've never tried it myself. You're asking me for my advice as someone who is left handed and uses controllers when I'm right handed and use mouse and keyboard, haha. =P
Would you like a link to a forum that you may be able to ask for advice on this?