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17 Ιανουαρίου 2017
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Όλες οι συζητήσεις > Γενικές συζητήσεις > Λεπτομέρειες θέματος
WUT Studio
https://steamdb.info/developer/WUT+Studio/

https://store.steampowered.com/search/?developer=WUT%20Studio


Saw these 9 games release at the same time yesterday which made me wonder about intentions since free but paid for Unity asset. Can only think of malicious reasons. Today it looks like maybe fake reviews as well.

On March 7th a batch of 9 games released at the same time from 3 dev accounts. Trailers all had the same style so knew it was the same person.
Anywho, while writing this I realized those games are also changed to WUT Studio.



March 26:
- Pandemic: Ground Zero
- Arctic Isolation
- The Thread of Fate
- Crown of Chaos
- Spell Weaver
- Dungeon Ascent
- The Forest Keeper
- The Deep Creep
- Asylum: Patient Zero


March 7:
- Axios Football - Instar
- Countryside Legends - Instar
- Cyber Revolution - Fudjin
- Freeforce Airplanes - fdrive
- Operation Blackout - fdrive
- Puzzle Paradise - fdrive
- Track Masters Pro - Fudjin
- Velocity Rush - Fudjin
- Wasteland Rangers - Instar
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The four I checked out yesterday.

Pandemic: Ground Zero
- Toon Racing SICS Games $27
- https://assetstore.unity.com/packages/3d/vehicles/land/toon-racing-102727

Arctic Isolation
- Space Combat Kit, VSXGames $70
- https://assetstore.unity.com/packages/templates/systems/space-combat-kit-108097

Spell Weaver
- Mech Combat Kit, VSXGames $50
- https://assetstore.unity.com/packages/templates/systems/mech-combat-kit-164854

The Deep Creep
- Hellish Battle - 2.5D Retro FPS, Tiny Slime Studio $9.99
- https://assetstore.unity.com/packages/templates/systems/hellish-battle-2-5d-retro-fps-217578
I was about to make a thread on this, but had a community ban from another abusive dev(ALA thief) I had to content with, thankfully the steam support person I got this time around had an actual brain and reversed the ban.

but yes I think people should be highly suspicious of WUT studio, makes little sense for someone to dole out, however small the amount, money for fake reviews for free to play games. (I guess technically it could just be an ego-thing but....)

we already know that Valve isn't capable of keeping Steam safe for viruses anymore, if not at launch then post launch... I fully expect that these titles will eventually have malware added to them post launch. :steamthumbsdown: or engage in some other bullshit... Valve still haven't fixed the loop-hole that caused the whole Helldivers II shit-show. :steamfacepalm:
the fact, that Valve allows you to dump 9 apps on one day... why?

Like.. I have a lot of stuff on steam, but the highest I ever got was 1 per month, without flipping assets etc.

Valve really should make it harder for such people to do this, preferrably without screwing everyone else over.

Also... if I had a store page description as short as those, I would have gotten the store page denied... so much for that. (been there, done that... no way I would get through with it, but apparently those questionable actors do.)
Τελευταία επεξεργασία από ¥aeko; 27 Μαρ, 14:33
Αναρτήθηκε αρχικά από ¥aeko:
the fact, that Valve allows you to dump 9 apps on one day... why?

Like.. I have a lot of stuff on steam, but the highest I ever got was 1 per month, without flipping assets etc.

Valve really should make it harder for such people to do this, preferrably without screwing everyone else over.

Also... if I had a store page description as short as those, I would have gotten the store page denied... so much for that.

you assume Valve apply any logical thinking when they approve games on Steam, should be pretty obvious by now that they don't bother to check what kind of turds they let on to store.:steamthumbsdown: Hard Shark Games shat out 53 early access titles in 3 days... seems pretty obvious what is going on but apparently this doesn't raise any red flags with Valve:steamfacepalm:
I suspect there's no restriction to encourage publishers to deliver their entire catalog to Steam, but that probably should be handled as a business relationship thing between corporations (I'm sure Microsoft or EA don't have to raise a ticket to get answers from Valve, you know).

There's a lot of things Valve could do to make things a bit better for gamers in this regard... for example why are developers allowed to have more than one game in Early Access at any given time?

And yeah what's up with Hard Shark... Digital Homicide style asset flips and fake reviews... another shady dev. It never ends!
Τελευταία επεξεργασία από Obey the Fist!; 27 Μαρ, 19:49
Αναρτήθηκε αρχικά από Obey the Fist!:
for example why are developers allowed to have more than one game in Early Access at any given time?
Why not?

As long as its a legit developer, there is zero problem with it.

Sometimes, you just cant force good content and you need to take time to think about stuff, and during that time you can make something else. (I most likely will do smaller (non EA) stuff alongside my future EA thing, for that very reason. Making content just for the sake of making it, to fill a checkbox will result in bad content... but I actually often get the best ideas when not physically working on something.)

but I think that a limit of 2 would be reasonable, anything beyond that is unlikely to work out.

I also think, that 2 should only be allowed for people who have either finished an EA game in the past, or already released something (that is legitimately a game, not a scam) that didnt go up in flames.

But, to hand myself the clown mask here: none of this will ever happen, valve doesnt seem to care about what people do on steam for the most part.
Τελευταία επεξεργασία από ¥aeko; 27 Μαρ, 22:44
a bunch of their previously free games are now 0,99... so I'm guessing the free period is in place of a demo? and to get people in and do reviews or by merely existing as "customers" makes it seem their games aren't a complete waste of time and money. :steamfacepalm:
I have to admit I don't know this... for paid games, only reviewers who have a direct purchase of the game, and have 4 hours of play time count towards the review score for the game.

So I guess if the game is free, the direct purchase requirement isn't a factor?

And then if they slap a price on it, the fake reviews stay? Like a way of getting around having to pay Obzor/Mipped as much for the fake reviews?
Αναρτήθηκε αρχικά από ¥aeko:
Αναρτήθηκε αρχικά από Obey the Fist!:
for example why are developers allowed to have more than one game in Early Access at any given time?
Why not?

Early Access is intended for one primary purpose; To enable an amateur/indie developer in financial distress to sell their game before it is complete to raise enough funds to complete the game. The premise is that Early Access allows these games to be completed, otherwise they would never see the light of day.

If a developer has enough money to work on more than one game at the same time, then enters financial distress because of that, then they've mismanaged their budget and they're abusing the principle of Early Access.
Τελευταία επεξεργασία από Obey the Fist!; 10 Απρ, 6:07
Αναρτήθηκε αρχικά από Obey the Fist!:
I have to admit I don't know this... for paid games, only reviewers who have a direct purchase of the game, and have 4 hours of play time count towards the review score for the game.

So I guess if the game is free, the direct purchase requirement isn't a factor?

And then if they slap a price on it, the fake reviews stay? Like a way of getting around having to pay Obzor/Mipped as much for the fake reviews?

seems the idiots didn't realize that the reviews given in the free period gets marked at such retroactively. but yeah it appears the review score stays(though it's pretty obvious it's manipulated, so unlikely to fool anyone.)... whether or not there is some behind the scenes stuff going on where it doesn't count towards surfacing the game in the store.... I'm not sure, but I don't have a whole lot of confidence in Valve at this point:steamthumbsdown:
Τελευταία επεξεργασία από Shattered mind; 10 Απρ, 7:06
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