STEAM GROUP
Ͼovenant Separatists: Sangheili Ͼov-RP
STEAM GROUP
Ͼovenant Separatists: Sangheili Ͼov-RP
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Rank Strusture II
Arbiter: In times of an extraordinary crisis, the High Council bestows the rank of the Arbiter on a single Sangheili. The most notable Arbiters are the ones of the Unggoy Rebellion, the Battle of Jericho VII, Taming of the Lekgolo, Ripa 'Moramee, and most notable of all, Thel 'Vadam, the Arbiter who stopped the Heretics on the Gas Mine and then aiding the UNSC and Covenant Separatists in the Great Schism. The armor of the Arbiter is an ancient version of the current Sangheili harness, which has primitive active camouflage that only last for a variably short period of time. The prophets have also used the position of Arbiter to send those due to be executed unceremoniously on so-called "suicide missions" so that they can regain some of their lost honor and die a glorious death in battle, such as the case of Thel 'Vadam.

Kaidon: Kaidons are leaders of particular States on Sanghelios, and the heads of their Lineages. They are advised by a council of Elders, and are selected by this council. They may also serve in the Covenant military, though Kaidon does not appear to be a military rank in itself.

Oracle Master: Oracle Masters are apparently advisers to the High Council and to the High Prophets, specializing in intelligence gathering and religious advice to high ranking Prophets and the Sangheili Councilors.[citation needed] They seem to be few in number, as only one has ever been mentioned. Their name can be considered linked to the Monitor's of Installations, known to the Covenant as Oracles, perhaps metaphorically suggesting their level of intellect on par with that of an Oracle. Little beyond this limited information and speculation is known of the rank.

Aristocrat: The Aristocrats are important members of Sangheili society, allowed to wield Energy Swords.[citation needed] They are unable to marry, but allowed to mate with any female, married or unmarried, to "pass on the genes of sword fighting and the nobility."

Ossoona: Ossoona is a special rank of Sangheili that are meant to be spies and are not properly equipped for heavy combat, instead meant for information gathering on human weapons and military data. They are also referred to as the "Eyes of the Prophets," because "at times the Sangheili had an unfortunate tendency to destroy everything in their path, leaving very little for their analysts to analyse." One of the major items of information the Ossoonas were tasked with discovering was the location of Earth. It is a temporary rank only granted to those who have attained at least the rank of Major, the reason being that a Minor's lack of experience could cause them to be compromised (i.e. detected).[citation needed] It is not given to Sangheili of higher rank because they are considered too valuable and would rather engage in combat.[citation needed] One example of an Ossoona was an Sangheili named Isna 'Nosolee from the book Halo: The Flood.

Ascetics: The Ascetics are a special group of Sangheili made to ensure stability and purity. The Ascetic armor has been made to inflict a psychological fear by the use of special elements in the armor, such as the two "tusks" protruding from the helmet and bright, glowing orange eyes. They do not appear in the games apart from an armor permutation in Halo 3.

Commando: Commando is a Sangheili rank that was first observed during the Battle of Installation 04.[citation needed] It is a branch of the Special Warfare Group based upon pre-contact ground forces. Commando Sangheili possess hardened communication gear and up-link capable equipment that an ordinary Sangheili wouldn't have access to. Their armor is streamlined for better maneuverability in close encounters. The armor is lightweight and advanced internal equipment increase the overall effectiveness of an individual Sangheili making them more deadly.

Prison Guards: Prison guards are only seen in Halo Wars: Genesis and appear to serve as the security in a Sangheili prison.