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I havn't done this yet so thats all I know atm. I will try and find out for you when I create a test AI map in a bit
Will test that!
However. you could make them an AI oponent instead and add a condition that if you kill their lord. Then everything they have, becomes yours
You need to place everything, that you want the county to have, in the editor since they won't build up themselves. I used this in a selfmade map with 4 counties: 2 have swamps and produce tar (?), the other two produce beer. So occupying the first one is a defensive advantage, whereas capturing the county that produces beer is rather an offensive advantage (beer = people like you more = spawn faster OR pay more tax, both is good for building an army).
A Tale of Two Cities is a skirmish map with two cities two villages each, plus 4 player castle estates for online play, the map can be found in the downloads at strongholdnation.co.uk, check it out to see what you can do with a village.
You don't have to place a village guard house, you can place walls and towers and gates, when you take the village use them with your own troups, they can not be fixed or rebuilt though.