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NWN 1 - Divine Fury (Monk/Cleric/Shadowdancer)
Just thinking of the massive AB (Divine Power, Haste + All other Cleric Buffs) with Monk Flurry is making me all hot under the collar - not to mention all the usual Cleric goodness that comes with it.

Monk(20), Shadowdancer(1), Cleric(19), Human

STR: 10
DEX: 15 (28)
CON: 14
WIS: 16 (19)
INT: 12
CHA: 8

Level Progression
Human: (Quick to Master)
01: Monk(1): Luck of Heroes, Dodge, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
02: Cleric(1): Domain Travel, Domain War
03: Cleric(2): Weapon Finesse
04: Cleric(3): WIS+1, (WIS=17)
05: Cleric(4)
06: Cleric(5): Mobility
07: Monk(2): {Deflect Arrows}
08: Shadowdancer(1): WIS+1, {Hide in Plain Sight}, (WIS=18)
09: Cleric(6): Extend Spell
10: Cleric(7)
11: Cleric(8)
12: Cleric(9): WIS+1, Blind Fight, (WIS=19)
13: Cleric(10)
14: Cleric(11)
15: Cleric(12): Weapon Focus: Unarmed
16: Cleric(13): DEX+1, (DEX=16)
17: Cleric(14)
18: Cleric(15): Improved Critical: Unarmed
19: Cleric(16)
20: Cleric(17): DEX+1, (DEX=17)

21: Monk(3): Epic Weapon Focus: Unarmed
22: Monk(4)
23: Monk(5)
24: Monk(6): DEX+1, Great Dexterity I, {Knockdown, Improved Knockdown}, (DEX=19)
25: Monk(7)
26: Monk(8)
27: Monk(9): Great Dexterity II, {Improved Evasion}, (DEX=20)
28: Monk(10): DEX+1, (DEX=21)
29: Monk(11)
30: Monk(12): Great Dexterity III, (DEX=22)
31: Monk(13)
32: Monk(14): DEX+1, (DEX=23)
33: Monk(15): Great Dexterity IV, (DEX=24)
34: Monk(16)
35: Monk(17)
36: Monk(18): DEX+1, Great Dexterity V, (DEX=26)
37: Monk(19)
38: Cleric(18)
39: Cleric(19): Great Dexterity VI, (DEX=27)
40: Monk(20): DEX+1, (DEX=28)

Hitpoints: 400
Skillpoints: 222
Saving Throws (Fortitude/Will/Reflex): 26/28/30
Saving Throw bonuses: Spells: +2, Mind Effects: +2

BAB: 23
AB (max, naked): 35 (melee), 32 (ranged)
AC (naked/mundane armor/shield only): 35/35

Spell Casting: Cleric(9)
Alignment Changes: 0

Skills
Concentration 43(45), Discipline 43(43), Hide 43(53), Move Silently 43(53), Spellcraft 10(11), Tumble 40(50)

Skill Progression
01: Concentration(4), Discipline(4), Hide(4), Move Silently(4), Tumble(4), Save(4),
02: Concentration(1), Save(7),
03: Concentration(1), Save(10),
04: Concentration(1), Save(13),
05: Concentration(1), Save(16),
06: Concentration(1), Save(19),
07: Concentration(1), Discipline(6), Hide(6), Move Silently(6), Tumble(6),
08: Hide(1), Move Silently(1), Tumble(1), Save(5),
09: Concentration(2), Save(7),
10: Concentration(1), Save(10),
11: Concentration(1), Save(13),
12: Concentration(1), Save(16),
13: Concentration(1), Save(19),
14: Concentration(1), Save(22),
15: Concentration(1), Save(25),
16: Concentration(1), Save(28),
17: Concentration(1), Save(31),
18: Concentration(1), Save(34),
19: Concentration(1), Save(37),
20: Concentration(1), Save(40),
21: Concentration(1), Discipline(14), Hide(13), Move Silently(5), Tumble(13),
22: Concentration(1), Discipline(1), Move Silently(3), Tumble(1),
23: Concentration(1), Discipline(1), Move Silently(3), Tumble(1),
24: Concentration(1), Discipline(1), Move Silently(3), Tumble(1),
25: Concentration(1), Discipline(1), Move Silently(3), Tumble(1),
26: Concentration(1), Discipline(1), Hide(2), Move Silently(1), Tumble(1),
27: Concentration(1), Discipline(1), Hide(2), Move Silently(1), Tumble(1),
28: Concentration(1), Discipline(1), Hide(2), Move Silently(1), Tumble(1),
29: Concentration(1), Discipline(1), Hide(2), Move Silently(1), Tumble(1),
30: Concentration(1), Discipline(1), Hide(1), Move Silently(1), Tumble(1), Save(1),
31: Concentration(1), Discipline(1), Hide(1), Move Silently(1), Tumble(1), Save(2),
32: Concentration(1), Discipline(1), Hide(1), Move Silently(1), Tumble(1), Save(3),
33: Concentration(1), Discipline(1), Hide(1), Move Silently(1), Tumble(1), Save(4),
34: Concentration(1), Discipline(1), Hide(1), Move Silently(1), Tumble(1), Save(5),
35: Concentration(1), Discipline(1), Hide(1), Move Silently(1), Tumble(1), Save(6),
36: Concentration(1), Discipline(1), Hide(1), Move Silently(1), Tumble(1), Save(7),
37: Concentration(1), Discipline(1), Hide(1), Move Silently(1), Tumble(1), Save(8),
38: Concentration(1), Spellcraft(9), Save(2),
39: Concentration(1), Spellcraft(1), Save(4),
40: Concentration(1), Discipline(3), Hide(3), Move Silently(3)
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Showing 1-4 of 4 comments
whats the purpose of the 1 lvl of SD. also would this build work well if i went kama and took ambidexterity and two weapon fighting instead of luck of heros and dodge? playing in a medium magic server where i dont think loh or dodge would make that much of a difference
Last edited by hurricanebutterfly; Apr 21, 2019 @ 9:11pm
jimbobslimbob Apr 22, 2019 @ 2:01am 
SD is for HIPS.... arguably the best feat in the game. Dodge is a prerequisite of SD.
hurricanebutterfly Apr 22, 2019 @ 12:12pm 
thanks for the response! everything is true seeing where i play. What would you do if you wernt going to take the 1 SD lvl?

Also would it be ok if i went Ambi and TWF and focused kama, or would it weaken the build?

Reason i ask is the kamas available on my server are much more powerful than the gloves. Modified version of PoA.
jimbobslimbob Apr 22, 2019 @ 12:19pm 
Ah right. Removal of SD would free up feats and skills and allow you the freedom for the 2 weapon feats for sure. You would need some good enchanted weapons, preferably with bonus damage, since damage output without would be dreadful. Assuming you can get hold of some it should work. By the sounds of it, the server you are on has that covered.

In all honesty I would probably go strength based if you lost SD. And choose a class that suits you and the build.

Hope this helps and good luck!
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Showing 1-4 of 4 comments
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