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Level 1: Strafing Towards (That circlestrafish stab i wrote about)
Level 2/0: Backpedaling
Level 3: Strafing Around (juking, right to left strafes)
Level 4: Strafing Away (forwards + backwards stab)
If you see an enemy juking, he is still only strafing. When he is strafing around slowly (not juking), and you get close to him, just go for the free spot, and he will show his back.
Level 4 is a complicated one, because it splits, it chains into every single level. Also it splits into 3 extra levels. These are called the amazing levels. More on that later. Level 4's aren't still the same. I wrote down my finding's and i'll put some here.
-Collision with Matadors
-Forwards \ Sideways N' Backwards
-Strafing across \ Outer walls (aggresive and defensive)
-Collision with level 1
-Manage your matadors
-Strafe edged out
-Strafe reaches the wall
-Strafe gets behind you
-Lv.4 Backing up into a corner
-Lv.4 Pulling tricks!
-Counters to spies
-Early stab! Early Lv4 stab!
-Lv3/4 Strafes away \ Strafes to outstrafe
You can also watch the tutorial, if you still not 100% understand.
https://www.youtube.com/watch?v=Y3IQ_7KIotE
Looking at it, spy gotten soo complicated
So here it goes:
---Levels of strafing---
Level 1: Strafing Towards (That circlestrafish stab i wrote about)
Level 2/0: Backpedaling
Level 3: Strafing Around (juking, right to left strafes)
Level 4: Strafing Away (forwards + backwards stab)
--------------------
Recognition
--------------------
---Amazing levels---
Amazing level 4.1:
-Cannot fall for the previous lv.1\4 stabs (outstrafes or brakes away)
-Movement similar to in a corner
-The Glue stab and it's true purpose
-Spamm of 4.1 strafes
-3\4.1
Amazing level 4.2
-Extremely Wide and timed lv4
-Extremely wide and Early lv4 stabs
-Don't let them get to your side (seriously, dont to that).
-???
Amazing 4.3
-Inner walls
-The lv. 4.3 stab (C3C)
-Which corners can he cut? (props?)
-In what situation he cuts it? (positioning\pursuit)
-How does he cut it? (before\after the corner)
-How tightly can he take it?
-What movement is he vulnerable to? (juking?)
-Relation to C2C
-Reverse stab
-Understanding Over\Under angle
--------------------
Normal levels - how to spot them.
--------------------
Lv.4 Strafing Away
-Collision with Matadors
-Forwards \ Sideways N' Backwards
-Strafing across \ Outer walls (aggresive and defensive)
-Collision with level 1
-Manage your matadors
-Strafe edged out
-Strafe reaches the wall
-Strafe gets behind you
-Lv.4 Backing up into a corner
-Lv.4 Pulling tricks!
-Counters to spies
-Early stab! Early Lv4 stab!
-Lv3/4 Strafes away \ Strafes to outstrafe
Lv.3 - Strafing around
-2 spots - Between lv.1 and lv.3
-Combat sense
-Normal strafes (free spot)
-Fast strafes (occupied spot)
-Jukes (identify supports)
-Skip to the backpedal (C2C\Moonwalk)
-The Glue stab!
Lv.2 - Backpedaling
-Backpedaling, there's nothing more.
Lv.1 - Strafing towards
-Keys and results
-Done by strafing on people who are strafing
-Adjusting\Edge of the view
-Strafing is reflex
-Dodging\Walls
-Flame and Melee
-The 3 Angles: Forwards\Sideways\Backwards
-Leading
-Overhead potential
-Strafing is avoiding-The power of circlestrafing
-Backpedaling (LV.2\0)
-Turning the strafe\Shortstrafes
-The Corner (C2C)
1.) Attept to stab the enemies back
2.) Deadringer infront of them and decloak intantly
3.) circle to their back and stab away
I only did this once on a server against a heavy who seems new to the game at the time and I always remember this one backstab that i did with the assistance of a Deadringer, though in a real game against players who know how to play, this would most likely be useless cause I only done this ONCE.