STEAM GROUP
HG Avatars HGAVA
STEAM GROUP
HG Avatars HGAVA
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Founded
April 29, 2015
Language
English
Location
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This topic has been locked
Elendil May 27, 2015 @ 1:13am
Custom Events For Public Use
Custom Events For Public Use

Here, I will continuously add custom events to the collection I have created for public use. If hosts are in need of new events, this would be one of the ways to obtain a few. Anyone is feel to take whatever they may need for their games. Some will be completely new events, some will be old events that are from my own games, some will be submissions from other people that I have decided to add.

If anyone wishes to add events to this collection, send them to Princess Asuka by PM for review and addition.

Please vote on this Strawpoll to submit your thoughts on this Collection of Events.
http://strawpoll.me/4493482

Conditions are...

  • They must be generic and not make references to names or titles.
  • Be in the correct event format.
  • Under 100 characters.
  • Correct in grammar and spelling.

Here is the correct event format as posted on Brantsteele's website.

When making an event, make sure to add (Player#) where a player’s name goes. Also add (he/she#), (him/her#), (his/her#), (him/her#)self where each number indicates the player number's gender. EXAMPLE: (Player1) spears (Player2) in (his/her2) abdomen.

Custom Events For Public Use

Here, I will continuously add custom events to the collection I have created for public use. If hosts are in need of new events this would be one of the ways to obtain a few. Anyone is feel to take whatever they may need for their games.

If anyone wishes to add events to this collection, send them to Princess Asuka by for review and approval. Conditions are, they must be generic and not make references, they must be in the correct event format, be under 100 characters, correct in grammar and spelling, and must not be a joke event or an event that breaks the forth wall.

Here is the correct event format as posted on Brantsteele's website.

When making an event, make sure to add (Player#) where a player’s name goes. Also add (he/she#), (him/her#), (his/her#), (him/her#)self where each number indicates the player number's gender. EXAMPLE: (Player1) spears (Player2) in (his/her2) abdomen.

Fatal Events

1 Player Fatal

N/A

2 Player Fatal

  1. (Player1) locks (Player2) in an old shack drenched with gasoline and sets it on fire.
  2. (Player1) lures (Player2) into the woods and beats (him/her2) to death with a rock.
  3. (Player1) cuts (Player2) with a poisoned blade. (Player2) dies a slow death trying to escape.
  4. (Player1) holds a knife to (Player2)'s neck but is forced to kill (him/her2) when (he/she2) resists.
  5. (Player1) holds a knife to (Player2)'s neck but (Player2) reverses the hold and kills (Player1).
  6. (Player1) hits (Player2) with an arrow through the open window of (his/her2) shack.
  7. (Player1) disarms (Player2)'s bow but (Player2) runs up and stabs (him/her1) with an arrow up close.
  8. (Player1) kills (Player2) out of pity when (he/she1) sees how scared (Player2) was of fighting.
  9. (Player1) ambushes (Player2) and tries to drown (him/her2) in the river but is drowned instead.
  10. (Player1) takes the opportunity while fishing with (Player2) to drown (him/her2) in the river.
  11. (Player1) ties a rock to (Player2)'s neck and kicks (him/her2) into the river.
  12. (Player1) ties (Player2) to a post, and slowly stabs (him/her2) stomach until (he/she2) is dead.
  13. (Player1) finds (Player2) injured and leaning against a tree but leave (him/her2) to die.
  14. (Player1) threatens (Player2) for (his/her2) rations & eats them without knowing they were poisoned.
  15. (Player1) kills (Player2) in a rage after learning (Player2) had been stealing food from (him/her1).
  16. (Player1) lures monkey mutts into (Player2)'s camp. The monkey mutts find kill (Player2).
  17. (Player1) throws all of (his/her1) extra hatchets into the air. They kill (Player2) as they fall.
  18. (Player1) finds (Player2) trapped in a pit, pleading for help, but decides to bury (him/her2) alive.
  19. The strong current of the river breaks apart (Player1) and (Player2)'s raft. They both drown. <ALL DEAD>


3 Player Fatal


  1. (Player1) holds (Player2) from behind as (Player3) stabs (him/her2) repeatedly in the chest.
  2. (Player1) and (Player2) begin to fight over (Player3) who is killed trying to break it up.
  3. (Player1) tries to help (Player3) hanging from a cliff. (Player2) simply watches as (Player3) falls.
  4. (Player1) does not have enough medicine for both (Player2) and (Player3) and must make a choice...
  5. (Player1) fires two arrows in quick succession, hitting and killing (Player2) and (Player3).
  6. (Player1) kills (Player2) so that (Player3) would spare (his/her1) life but is killed anyway.
  7. (Player1) tortures (Player2) for the location of (Player3), who (he/she1) tracks down and kills.
  8. (Player1) shoots an arrow into (Player2)'s back right as (he/she2) is about to kill (Player3).
  9. (Player1) cut (Player2) into pieces, sending (Player3) the parts one by one to torment (him/her3).
  10. (Player1) & (Player2)'s argument escalates into a fight. (Player3) is killed trying to stop it.
  11. (Player1) asks (Player2) to grab the meds to save (Player3) but (Player2) lost them in the wild.


4 Player Fatal

  1. (Player1), (Player2), and (Player3) break into (Player4)'s shack. They all beat (him/her4) to death.
  2. (Player1) and (Player2) shoot a barrage of arrows at (Player3) who uses (Player4) as a shield.


5 Player Fatal

  1. (Player1) kills (Player2) in a fight over leadership in front of (Player3), (Player4), & (Player5).

6 Player Fatal

N/A

Bloodbath Fatal

N/A

Feast Fatal

N/A

Non-Fatal Events

1 Player Non-Fatal

N/A

2 Player Non-Fatal

  1. (Player1) hides in the bushes, aiming an arrow at (Player2)'s head. (He/She1) breaks down crying.
  2. (Player1) and (Player2) run into each other. They are both startled and flee from each other.
  3. (Player1) accidentally burns the meal (he/she1) had made for (Player2). (Player2) eats it anyway. <LOVE>
  4. (Player1) and (Player2) have a bad argument, but love each other enough to forget it and hug it out. <LOVE>
  5. (Player1) unknowingly drinks from (Player2)'s bottle but (he/she2) doesn't seem to mind at all. <LOVE>
  6. (Player1) leaves food at (Player2)'s front door, watching in secret as (Player2) brings it inside. <LOVE>
  7. (Player1) cannot say (Player2)'s name correctly out of nervousness. (Player2) smiles endearingly. <LOVE>

3 Player Non-Fatal

  1. (Player1) tries to think of a gift to give to (Player2). (Player3) does what (he/she3) can to help. <LOVE>
  2. Seeing how well (Player1) & (Player2) got along, (Player3) offers to sketch a portrait of them both. <LOVE>
  3. (Player1) asks (Player2) to deliver a love letter to (Player3), which (Player2) secretly rips up. <LOVE>
  4. (Player1) tries to gain (Player2)'s attention, but learns (Player2) only has eyes for (Player3). <LOVE>

4 Player Non-Fatal

  1. (Player1), (Player2), (Player3), & (Player4) spend time doing group training for battle.
  2. (Player1) & (Player2) fall in love themselves while trying to force (Player3) & (Player4) together. <LOVE>

5 Player Non-Fatal

  1. (Player1) leaves the group of (Player3), (Player4), and (Player5) to travel with (Player2) instead. <LOVE>
  2. (Player1), (Player2), (Player3), (Player4), & (Player5) spend time doing group training for battle.

6 Player Non-Fatal

N/A

Bloodbath Non-Fatal

1 Player
  1. (Player1) shows up late in (his/her1) underwear
  2. (Player1)'s mom drops (him/her1) off at the Hunger Games. (He/She1)'s just that kind of guy.
  3. (Player1)'s killer entrance music makes everyone feel inferior, like they've already lost.
  4. (Player1) grabs a condom, just in case.
  5. (Player1) grabs a bottle of lotion for obvious reasons.
  6. (Player1) runs in the wrong direction
  7. (Player1) runs in circles
  8. (Player1) skips away from the Cornucopia flamboyantly, with a rainbow trailing behind (him/her1)
  9. (Player1) does not know what to do and has a panic attack.
  10. (Player1) salutes to the other tributes before running & sliding under the border into the arena.

2 Player
  1. (Player1) shakes (Player2)'s hand, saying "Good Luck" before running away from the Cornucopia
  2. (Player1) and (Player2) fight for a bag. (Player2) throws a live grenade inside and legs it.
  3. (Player1) blows a kiss at (Player2) before running away from the Cornucopia.

3 Player

N/A

4 Player

N/A

5 Player

N/A

6 Player

N/A

Feast Non-Fatal

N/A
Last edited by Elendil; May 30, 2015 @ 9:01am