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On the steamcharts graph the monthly peak went from 850,485 (April 2016) to 579,110 (June 2016) This has been shown by so many youtubers and websites showing how CS:GO practically lost 1/3rd of it's playerbase in 2 months. While in reality the drop was actually only from 10,451,389 in April to 10,146,640.
(Yes I'm aware that these 2 dates happen to be non-updated ones however they are close enough to be compared.)
The Steam charts drop was 32%
versus
Monthly uniques only a drop of 3%!!!
This straight away proves how monthly uniques is a more effective method of measuring CS:GO's past and currenty popularity.
At least now when a Youtuber, website, or website user in the future declares CS:GO's death, we'll have numbers to back ourselves up.
Regards,
Paperclip.
It seems that CSGO isn-t going to die anytime soon.
Well this data shows that a lot of people play CS:GO. Which is good. Since a lot of people thought many players had left, but they didn't.
http://imgur.com/a/L8wAP
-Yo! Da?
Added data for months of january and february. (December and January respectively.)
An increase of a little over a million monthly uniques from November.
-Paperclip