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The Taming Engineer is deadly accurate with his revolver (which he wields left handed and typically fans the hammer with his right hand), and able to do controlled ricochet shots with it. He's a great hand-to-hand fighter, mostly using brawler and wrestling style moves, and he his signature move is a dropkick.
The Rabid Heavy has extremely dense skin and bones, making him very hard to actually hurt. he has superhuman strength, allowing him to jump very high and kill people in a single punch. He usually wears the Warror's Spirit as his sole weapon. He runs quite fast (on all fours), and can gain a big burst of speed by doing a spin move, which he has to wind up for a second. When he gets angry, red flames jet out of his eyes and he gains even more strength.
That should be about it. For textures, you can find the ones from episode 2 here: https://drive.google.com/file/d/0B2Bm9Oh7C9a5d1hWTHJtTjRoOWs/view?usp=sharing&resourcekey=0-RmnqZLtzWhdESXVmiCefBg
The firing sound effect is from Left 4 Dead 2, it's the P220 (stock pistol) sound, found at "weapons\pistol\gunfire\pistol_fire.wav".
The hammer cocking sound effect I remember getting from Indiana Jones and the Emperor's Tomb. Can't remember where it was or what it was called there, but I'm pretty sure it's a stock sound effect, it can probably be found elsewhere.
The cylinder spin sound is from TF2, "ui\item_dueling_pistols_pickup.wav".
Then there's the bullet in/out sounds. Really old ones I had sitting around for years, no idea where I got them. They're really low fidelity too, I don't think I'll be using them again. Definitely stock sounds too.
The rest is less consistent, it's mostly a mishmash of the gunother sounds from Left 4 Dead 2, some I got from the various L4D2 mods made by Doktor Haus, TF2 sounds, Half-Life 2, Zeno Clash, Metro 2033, probably some others I'm forgetting. I just mess around and combine stuff until it sounds good to me in the current situation.
I since got a bunch from Red Dead Redemption 2 and Sniper Elite 4 too, gonna use some of those from now on.
sec one, can i ask about taming glasses texture?, and rabid body texture from the fight of sawmill?
The Heavy's mostly edits of third party textures, so again, can't really share 'em. But whenever I have to make new textures for him I just match the tone with the old ones, it's not too hard. It's mostly just desaturated and darkened a bit from the base Heavy skin color.
EDIT:
Oh I forgot, I started using a cubemap from this pack: https://steamcommunity.com/sharedfiles/filedetails/?id=363777336
Either subscribe to it, or if you want to keep the MtRHTE/TFFS look, change $envmap to "cubemaps\cubemap_sheen001.vtf" in the .vmt.