GROUPE STEAM
Blender Tutorial Community BlenderTuts
GROUPE STEAM
Blender Tutorial Community BlenderTuts
35
DANS UN JEU
277
EN LIGNE
Fondé le
16 octobre 2012
Langue
Anglais
Lieu
United States 
Affichage des entrées 1-10 sur 14
4
Who can read error messages?
I just loaded up my model into TF2, selected all the files and when I went to preview got this,

Compiling TGA: materialsrc\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_1_color.tga
- Compilation successful.
Compiling VTF: materials\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_1_color.vtf
input file: c:/program files/steam/steamapps/dark_omega27/sourcesdk_content/tf/materialsrc/models/workshop/player/items/heavy/lincoln_preview2/lincoln_preview2_1_color
output directory: c:/program files/steam/steamapps/common/team fortress 2/tf/materials/models\workshop\player\items\heavy\lincoln_preview2
config file c:/program files/steam/steamapps/dark_omega27/sourcesdk_content/tf/materialsrc/models/workshop/player/items/heavy/lincoln_preview2/lincoln_preview2_1_color.txt
SUCCESS: Vtf file created
- Compilation successful.
Compiling VMT: materials\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_1.vmt
CTargetVMT::Compile OK! - materials\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_1.vmt
Compiling TGA: materialsrc\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_color.tga
- Compilation successful.
Compiling VTF: materials\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_1_color.vtf
input file: c:/program files/steam/steamapps/dark_omega27/sourcesdk_content/tf/materialsrc/models/workshop/player/items/heavy/lincoln_preview2/lincoln_preview2_1_color
output directory: c:/program files/steam/steamapps/common/team fortress 2/tf/materials/models\workshop\player\items\heavy\lincoln_preview2
config file c:/program files/steam/steamapps/dark_omega27/sourcesdk_content/tf/materialsrc/models/workshop/player/items/heavy/lincoln_preview2/lincoln_preview2_1_color.txt
SUCCESS: c:/program files/steam/steamapps/common/team fortress 2/tf/materials/models\workshop\player\items\heavy\lincoln_preview2/lincoln_preview2_1_color.vtf is up-to-date
- Compilation successful.
Compiling VMT: materials\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2.vmt
CTargetVMT::Compile OK! - materials\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2.vmt
Compiling DMX: models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2.dmx
- Compilation successful.
Compiling DMX: models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_lod1.dmx
- Compilation successful.
Compiling DMX: models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_lod2.dmx
- Compilation successful.
Compiling QC: models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2.qc
- Compilation successful.
Compiling MDL: models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2.mdl
all paths:c:\program files\steam\steamapps\common\team fortress 2\tf\custom\eve hud\;c:\program files\steam\steamapps\common\team fortress 2\tf\custom\my_custom_stuff\;c:\program files\steam\steamapps\common\team fortress 2\tf\tf2_textures.vpk;c:\program files\steam\steamapps\common\team fortress 2\tf\tf2_sound_vo_english.vpk;c:\program files\steam\steamapps\common\team fortress 2\tf\tf2_sound_misc.vpk;c:\program files\steam\steamapps\common\team fortress 2\tf\tf2_misc.vpk;c:\program files\steam\steamapps\common\team fortress 2\hl2\hl2_textures.vpk;c:\program files\steam\steamapps\common\team fortress 2\hl2\hl2_sound_vo_english.vpk;c:\program files\steam\steamapps\common\team fortress 2\hl2\hl2_sound_misc.vpk;c:\program files\steam\steamapps\common\team fortress 2\hl2\hl2_misc.vpk;c:\program files\steam\steamapps\common\team fortress 2\tf\;c:\program files\steam\steamapps\common\team fortress 2\hl2\;c:\program files\steam\steamapps\common\team fortress 2\tf\download\
qdir: "c:\program files\steam\steamapps\dark_omega27\sourcesdk_content\tf\models\workshop\player\items\heavy\lincoln_preview2\"
gamedir: "c:\program files\steam\steamapps\common\team fortress 2\tf\"
g_path: "c:\program files\steam\steamapps\dark_omega27\sourcesdk_content\tf\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2.qc"
Building binary model files...
Working on "lincoln_preview2.qc"
DMX Model c:\program files\steam\steamapps\dark_omega27\sourcesdk_content\tf\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2.dmx
DMX Model c:\program files\steam\steamapps\dark_omega27\sourcesdk_content\tf\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_lod1.dmx
DMX Model c:\program files\steam\steamapps\dark_omega27\sourcesdk_content\tf\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2_lod2.dmx
ERROR: unknown attachment link 'bip_head'
ERROR: Aborted Processing on 'workshop/player/items/heavy/lincoln_preview2/lincoln_preview2.mdl'
CTargetMDL::Compile Failed - c:\program files\steam\steamapps\common\team fortress 2\tf\models\workshop\player\items\heavy\lincoln_preview2\lincoln_preview2.mdl
WARNING: CTarg

Does anyone know what the problem is, I understand it a bip_head not being recognises,

ERROR: unknown attachment link 'bip_head'

But it should be, help.
Thanks
4
Making part of a texture reflective/transparent
6
Transparent?
5
Exporting as DMX
6
Transparent?
Affichage des entrées 1-10 sur 14