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Oh holy cow, I thought those values were RBG like the color tint above it. I never would've jacked them up beyond 255 on my own. To summarize, the single texture with alpha doesn't seem to work because the illumination negates the paint mask, making everything paint, not just the desired parts. However, the two material direction works perfectly!
Thank you thank you thank you! I'll be sure to update this thread when I get it uploaded to the workshop so you can see the model in question. This was a much needed bright spot to my day. (heheh)
Edit: My first workshop submission! Thank you for your help!
http://steamcommunity.com/sharedfiles/filedetails/?id=201200333