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Toate discuțiile > Team Fortress 2 Modeling > Detaliile subiectului
I have a question
When i compiled a model in blender the model i've modified does not show in SFM however the model shows on the half life 2 model viewer.Also how can i use the jiggle bone command in blender and one thing everytime i make a bone how do i apply it to the physics model and the reference file since i loaded the model from the qc file.When i open the half-life model viewer i don't see the new bone i've made Jiggle_hair 1.I really need help. I also have the engine path set as well.The model i modified doesn't load on sfm.
Toate discuțiile > Team Fortress 2 Modeling > Detaliile subiectului