STEAM GROUP
Blender Tutorial Community BlenderTuts
STEAM GROUP
Blender Tutorial Community BlenderTuts
26
IN-GAME
239
ONLINE
Founded
October 16, 2012
Language
English
Location
United States 
mkwabo Aug 20, 2014 @ 3:53pm
self illumination?
Hello I was wondering if someone could explain to me how to make certain parts of my model glow? Is it similar to making an item paintable? Thanks for all responses
< >
Showing 1-3 of 3 comments
mkwabo Aug 20, 2014 @ 3:58pm 
I figure I have make a certain material in blender or I have do something during my texturing in the 2d program, still clarification would be much appreciated
HellJumper Aug 20, 2014 @ 4:23pm 
Unwrap the faces of your model that you want to glow onto a separate UV space. Add a new material to the model and assign this material[dl.dropboxusercontent.com] to the faces that you want to glow (make sure you have 2 materials at this point: one for the main model and one for the glowing parts). If you correctly assigned 2 materials to your model, you should see VMT1 and VMT2 when you import the .smd into TF2 like in this picture.[dl.dropboxusercontent.com]

Import your regular texture to VMT1 and proceed as normal. For the VMT2, you'll want to import a .tga file that has a white alpha channel (or a spectrum from white to black depending on how much glow you want. More white = more glow, black = no glow). Make sure to import this .tga file into the "Shared Illum Mask" option and then check the Self Illumination box.
mkwabo Aug 20, 2014 @ 5:07pm 
Thanks man i've been searching for a while now I owe you a beer
< >
Showing 1-3 of 3 comments
Per page: 1530 50