STEAM 群組
Blender Tutorial Community BlenderTuts
STEAM 群組
Blender Tutorial Community BlenderTuts
19
遊戲中
179
線上
創立
2012 年 10 月 16 日
語言
英文
地區
United States 
所有討論 > Dota 2 Modeling > 主題細節
BloodEdge 2013 年 7 月 5 日 下午 7:01
Sven Gauntlet Issue
I was making a gauntlet for Sven, after i finished my 3D work i moved to the Weight Paint mode and i painted it just like the orginal gauntlet is painted, then i added an idle animation just to make sure that i've done well... the hand was opened overly, i tried to fix it but i couldnt, then i notice that the other hand have the same problem (the right hand of Sven is combined to the whole body)

After all that, i entered the game and tested the orginal gauntlet, the hand is still opened overly..... -_- now i really need help.
最後修改者:BloodEdge; 2013 年 7 月 5 日 下午 7:04
< >
目前顯示第 1-9 則留言,共 9
BloodEdge 2013 年 7 月 5 日 下午 7:04 
This picture shows the problem
{連結已移除}
最後修改者:BloodEdge; 2013 年 7 月 5 日 下午 7:05
HellJumper 2013 年 7 月 5 日 下午 7:21 
Can you use imgur.com for image hosting?
HellJumper 2013 年 7 月 5 日 下午 7:38 
This is really weird... You are using the Sven model Valve supplied in the workshop, right? I would try starting a fresh scene in Blender, importing a fresh sven model, and then import your guanlet. Re-rig the model and export the .smd file (no animations are required).
BloodEdge 2013 年 7 月 5 日 下午 7:54 
I tried everything.. it looks like the arms that Valve supplied in the workstop are not the same as the in game model, i think that's why the commander's gauntlet is idk like half arm.
BloodEdge 2013 年 7 月 5 日 下午 8:00 
If u have the Sven model downloaded can u try this for me pls.... run dota 2 import the orginal gauntlet smd with the textures, and tell me if u have the same problem :)
HellJumper 2013 年 7 月 5 日 下午 8:24 
Try decompiling the sven model from the vpk as I described in the video. Use the decompiled version since it will be correct.
BloodEdge 2013 年 7 月 5 日 下午 8:53 
You are right, the problem gone but i checked the Weight Paint.. it is painted in the same way that the smd in the workshop painted... and i don't want to rework the gountlet i made omg this is really complicated

and btw i want to thank u for that very usefull video, it really helped me a lot <3
最後修改者:BloodEdge; 2013 年 7 月 5 日 下午 9:04
BloodEdge 2013 年 7 月 6 日 上午 8:04 
I understood everything... the bones of the hands in the game are different of the bones in the workshop which i downloaded.... i don't know how to thank you, i really appreciate your help.
< >
目前顯示第 1-9 則留言,共 9
每頁顯示: 1530 50

所有討論 > Dota 2 Modeling > 主題細節