STEAM-GRUPPE
Blender Tutorial Community BlenderTuts
STEAM-GRUPPE
Blender Tutorial Community BlenderTuts
27
I SPIL
240
ONLINE
Grundlagt:
16. oktober 2012
Sprog:
Engelsk
Lokation:
United States 
Alle diskussioner > Dota 2 Modeling > Trådoplysninger
salt サルト 19. juli 2014 kl. 3:10
Mysterious X dispersing ?
When I want to import my PA's weap, i realized it needs a particle map.
So I went to make a particle map for her using my weapon base model.
When im exporting it to smd as edges and vertex, Blender error message : Traceback call blabla bla.
So I panicked and select all vertex, I make 1 face using all the vertex and export it. It worked!
I import it and everything looks good in Loadout.
When I level my PA to level 6 ( I upped her ultimate which should be showing the particle),
there's suddenly so many X dispersing and gone and the particle effect is not there.
http://imgur.com/LiKSDHe
< >
Viser 1-5 af 5 kommentarer
Akaize 19. juli 2014 kl. 16:32 
X, in game engines, is what the engine shows when some particle have a bug.... and a square when a model have a bug.....

Well, this is what I know, how fix is another history that I don't have minimal idea =).
salt サルト 19. juli 2014 kl. 19:34 
Thanks Akaize.
Just now I tried a few stuff, i did a quick test with AM weapon and it work, so i try using AM's weapon particle map and give it to PA ( changed the armature to PA's ), theres still X
Edit : I read some forum and they're saying Blender Source importer cant make particle for PA.
Any alternatives?
Sidst redigeret af salt サルト; 19. juli 2014 kl. 19:41
salt サルト 19. juli 2014 kl. 20:09 
Anyone? I really need help here, if this particle problem is finished then my set is done.
I really in desperate need of help
http://oi57.tinypic.com/vmx02d.jpg
This is my particle map, if it helps
HellJumper 19. juli 2014 kl. 23:33 
I actually don't know much about particle effects, sorry! Try asking the polycount forums. There might be someone there who can help.
salt サルト 19. juli 2014 kl. 23:52 
It's okay, i checked more forum again and found, penumbral warblade ( already ingame ) using PA's original particle map, i think that is a proof that some people have trouble importing it.
Oh yeah i found that semi transparent thing that i was talked about, it is Shadow Shaman's snake, eki bukaw if im not wrong?
Anyway, thanks for replying
Sidst redigeret af salt サルト; 19. juli 2014 kl. 23:52
< >
Viser 1-5 af 5 kommentarer
Per side: 1530 50

Alle diskussioner > Dota 2 Modeling > Trådoplysninger