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所有討論 > Dota 2 Modeling > 主題細節
salt サルト 2014 年 7 月 23 日 上午 3:47
Importing VTF?
Is it possible to make a dota 2 item with other heroes' vtf files?
The VTF that I mean is something like CK's / OD's animated texture, ( Mask1 channel red )
So again, I'm making kunkka's sword and is it possible to take CK's/OD's VTF file and edit the color and use it for my kunkka's sword, is it possible?
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Akaize 2014 年 7 月 23 日 上午 4:39 
If you want to model a hero, extract the files from the game.
I don't have the information here, "how extract", but if you search, you will find it easy.
This is the right way to make a item, because the downloadable model, sometimes have diferences of scale, or bone/ vertex names..... I had this problem with my first set.
salt サルト 2014 年 7 月 23 日 上午 5:42 
Thanks for replying,
your reply will solve my 1st problem which is " how to import"...
the next problem is, is it possible to implement it to hero with no detail map?
Akaize 2014 年 7 月 23 日 上午 9:07 
With this method, you can extract all hero content.....
kristof 2014 年 7 月 24 日 下午 12:52 
it sounds like you are trying to add or change a detail map for a hero, which as far as i know isn't possible, though i could be wrong. incase it isn't clear, mask 1 red controls how intensely the detail mask appears, but isn't the detail mask itself and can't modify the detail mask. i would guess the detail mask is more or less built into each hero's individual shader and can't be adjusted.
again, i could be wrong on this, but consider the conflict of having an item with a custom detail mask for a hero with its own detail mask, used on both the basemesh and possibly other items. a custom detail map for one item or set would cause problems with the base model and other items which might be equipped at the same time. even on a hero with no detail map, this would again cause problems if other people decided to make items with their own detail maps.

if anyone has a more informed answer i'd be glad to hear it, but i think you're out of luck if you're looking to actually implement a custom detail map for your workshop item. (unless, of course, you are just looking to mod your own client, in which case the possibilities are closer to endless)
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所有討論 > Dota 2 Modeling > 主題細節
張貼日期: 2014 年 7 月 23 日 上午 3:47
回覆: 4