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BetterSADX #BetterSADX
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BetterSADX #BetterSADX
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[Q] What's the best way to convert to/make .ADX audio files for use in SADX Mod Loader mods?
I want to use .ADX files instead of those dumb .WMA files for a sound mod of mine, but I have no idea how to convert to/make .ADX files. What's the best way to create compatible and high quality .ADX files for SADX Mod Loader mods?
My audio files are in .FLAC format, but if needed, I can convert them to a different format like .MP3 or .WAV.
Last edited by Dr. Pootis, PhD; Jan 6, 2017 @ 9:17pm
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Showing 1-8 of 8 comments
CheatFreak Jan 7, 2017 @ 7:53am 
Join the BetterSADX Groupchat and I'll see what I can do for ya.

If you join and I'm not there, add me on steam and PM me or something once I accept the friend request.

You can definitely do it, there's just... complications. So uh. Yeah.
Last edited by CheatFreak; Jan 7, 2017 @ 8:22am
Dr. Pootis, PhD Jan 7, 2017 @ 9:43am 
I don't mean to sound totaly oblivious, but where exactly is the Better SADX Groupchat?
Dr. Pootis, PhD Jan 7, 2017 @ 2:20pm 
Originally posted by cheatfreak47:
Join the BetterSADX Groupchat and I'll see what I can do for ya.
I tried searching, but can't find the BetterSADX Groupchat anywhere on the web. Where and what is it?
CheatFreak Jan 7, 2017 @ 4:04pm 
Originally posted by drdopplerx3:
Originally posted by cheatfreak47:
Join the BetterSADX Groupchat and I'll see what I can do for ya.
I tried searching, but can't find the BetterSADX Groupchat anywhere on the web. Where and what is it?
Steam groups have chats. That's the group chat. Lol.
Dr. Pootis, PhD Jan 7, 2017 @ 4:31pm 
Oh my gosh, I thought it was a Skype or Discord group.
Dr. Pootis, PhD Jan 7, 2017 @ 4:32pm 
I'll be gone for about 2 hours, so unless you're there then, we'll have to chat tommorow.
Dr. Pootis, PhD Jan 8, 2017 @ 9:07am 
Yay, it worked perfectly! However, now I can't export my level into a mod correctly. It worked fine before, but now when I try to build the .DLL for the mod, it gives me a bunch of errors, the first one being
"'SonicStartArray': redefinition; different type modifiers"
with pretty much everything else being
"conversion from '*some term that always ends with the letter 't'*' to '*some term ending with a 2 digit number*' requires a narrowing conversion"
or in some cases,
"'initializing': conversion from '*some term that always ends with the letter 't'*' to '*some term ending with a 2 digit number*', possible loss of data".
Dr. Pootis, PhD Jan 8, 2017 @ 9:10am 
I'm gonna guess that me changing Sonic's start position did SOMETHING to make Visual Studio refuse to compile the .DLL, but I don't no what, and I can't find a fix anywhere. Anyone have any suggestions?
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Date Posted: Jan 6, 2017 @ 9:16pm
Posts: 8