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[AMT]Nazi Zombie AMT/NZ
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[AMT]Nazi Zombie AMT/NZ
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2016년 3월 4일
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모든 토론 > 일반 토론 > 제목 정보
Napalmburner 2016년 6월 24일 오후 5시 42분
New Weapon(s)
So how about the Death Machine?

http://steamcommunity.com/sharedfiles/filedetails/?id=419012532


Heres what I'm thinking for the stats:

-----------------------

Death Machine

50 DMG per bullet (20 less than default damage)

150 per mag (standard)

300 in reserve (hopefully you can modify the mag size)

Fire rate is normal fire rate for this gun (super fast)

Reload is normal reload for this gun (somewhat slow)

-------------------------

Pack a Punched version:

Meat Grinder

125 DMG per bullet

450 per mag

900 in reserve

Comes with random attachments (laser sight, optics)

CANNOT GET THE AMMO ATTACHMENTS (Extended Belt and Ammo Backpack)

Can be double PaP'ed for 2000 (as per the norm for weapons w/ multiple attachments)

--------------------------

So how about it?

c:



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PyroFox 2016년 6월 24일 오후 6시 18분 
it does appear to be compatible with the weapons system we use. it will require some modification, namely the damage and fire rate.

the thing is all weapons on the server have their standard damage, we just changed the zombie health so it looks like they all got better. ( easier than going through 50 weapons to customize) so 50 damage is a no go. it will be less.

fire rate concerns me because i want the sound to not stutter even after it is paped, dtaped, etc. so that might be lowered. all in all we will aim with a DPS closer to half if not a quarter of the raygun.

and naturally the choice has to be made. should it be a wonderweapon or normal weapon? i will leave that up to you. just tell me, just do not forget wonderweapons have a low chance to spawn in mystery box but i will buff it to hell.
Napalmburner 2016년 6월 25일 오전 5시 41분 
jaxjaxk님이 먼저 게시:
it does appear to be compatible with the weapons system we use. it will require some modification, namely the damage and fire rate.

the thing is all weapons on the server have their standard damage, we just changed the zombie health so it looks like they all got better. ( easier than going through 50 weapons to customize) so 50 damage is a no go. it will be less.

fire rate concerns me because i want the sound to not stutter even after it is paped, dtaped, etc. so that might be lowered. all in all we will aim with a DPS closer to half if not a quarter of the raygun.

and naturally the choice has to be made. should it be a wonderweapon or normal weapon? i will leave that up to you. just tell me, just do not forget wonderweapons have a low chance to spawn in mystery box but i will buff it to hell.


Well, In Mob of the Dead, the Death Machine is basically a wonder weapon (low chance to get in the box, only one person can have it, pretty damn good, etc.) so I would say: Yes, make it a wonder weapon, like the Wunderwaffe DG-2.

About the fire rate, it does shoot EXTREMELY fast even without Dtap, but I'll leave that up to you.

Damage-wise, you should figure that out.

Kthxbai
c:
PyroFox 2016년 6월 25일 오전 9시 33분 
i will keep that in mind and problably add it in soon
Napalmburner 2016년 6월 27일 오후 3시 26분 
It is, but I'm going for Mob of the Dead's Death Machine (Box weapon)
Napalmburner 2016년 7월 3일 오전 11시 33분 
Alright, I got a new weapon for you:
http://steamcommunity.com/sharedfiles/filedetails/?id=437533841




You also need to add this to the FastDL for it to work:
http://steamcommunity.com/workshop/filedetails/?id=400665331


Stats:

Remington New Model Army

Damage: (You do that, but make it damn good, this gun in Buried is beast)

Clip Size: 6

Reserve Ammo: 84

Pack-a-Punched

Sassafras

Damage: (Double that of whatever damage you choose for the non-pap'ed version)

Clip Size: 12

Reserve Ammo: 96

Does not get attachments (only attachments are perks, not actual attachments)
Napalmburner 님이 마지막으로 수정; 2016년 7월 3일 오후 12시 07분
Napalmburner 2016년 7월 3일 오후 2시 28분 
How about yet another weapon? Or weapon pack?
http://steamcommunity.com/sharedfiles/filedetails/?id=648262667




MIGHT need this, just get it just in case:
http://steamcommunity.com/workshop/filedetails/?id=462668882

Specifically, the MP40, because THAT is the definition of a classic zombies weapon.

Stats

MP40

Damage: (You figure that out)

Clip Size: 32

Reserve Ammo: 192

Buy off the wall for 1000 points in some maps, or get from the Box.

Pack-a-Punch

The Afterburner

Damage: (Double whatever you chose)

Clip Size: 64

Reserve Ammo: 256

Buy ammo for whatever upgraded ammo price is.
PyroFox 2016년 7월 3일 오후 2시 36분 
right now i would like to not focus on new weapons as we already have a ton.
Napalmburner 2016년 8월 10일 오전 10시 17분 
hi jaxjaxk

got another wep for you

its a classic from mob of the dead C:

http://steamcommunity.com/sharedfiles/filedetails/?id=738364159
PyroFox 2016년 8월 10일 오후 12시 50분 
Normal weapon or new wonder weapon?
Napalmburner 2016년 8월 10일 오후 2시 43분 
It is supposed to be a wonder weapon.

Only 1 person can have it and it is quite powerful, especially when it's upgraded.
Napalmburner 2016년 8월 11일 오후 3시 42분 
hi jaxjaxk

got another wonder weapon for you

http://steamcommunity.com/sharedfiles/filedetails/?id=687745514

1 shot until round 40, upgraded or not

call of the dead classic weapon

self-damage is nullified by PHD Flopper

C:
Napalmburner 님이 마지막으로 수정; 2016년 8월 11일 오후 3시 42분
NotThirdReich 2016년 9월 9일 오전 4시 39분 
http://steamcommunity.com/sharedfiles/filedetails/?id=756601186&searchtext=Black+Ops
Grim Reaper:

4 Rockets per clip (idk the reserve ammo)

Damage: Its a fucking rocket launcher.

self damage is not inflicted with PHD Flopper.

Rare chance to earn.

100% chance to spray brains all over the place

No Random Crits.
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