Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That said, it does somewhat defeat the purpose of playing the game in my opinion. I totally understand people who just want to have tons of achievements doing this sort of thing, but I'm not one of those people. I usually only 100% games that I really enjoy (or at least, enjoyed enough to justify getting any easy achievements I didn't get through natural progression).
Obviously, it's not cheating when the game does include an option to skip text. I just wonder why someone would do this, especially when they spend actual money on the game. I think the person really has crossed the line into caring more about achievements than the games.
Personally, I mostly get VNs from bundles that I buy for other games, or from sales to satisfy my need to hoard games (it's gotten out of hand, I'm trying to cut back). Since I already have the game, might as well install and plow through it to get the achievements and maybe idle for some cards.
I've read a few of them from start to finish (well, at least one path), but the stories most of the time just aren't that appealing to me. Also, a desktop PC isn't exactly the ideal platform for Visual Novels, I'd rather use a tablet so I could read while I commute. Laptops, however "portable" they're supposed to be, are still quite cumbersome to drag around buses.
this ^
What's the next complaint? Should walkthroughs be banned from adventure games because they didn't immerse themselves in the frustration of pixel hunting or figuring out some obtuse logic puzzle? Sorry, but I've experienced my share of this with 90's adventure games when I didn't have internet and was stuck on some bullshit puzzle for 3 months. The euphoric high of finally solving some assinine puzzle afterwards isn't cracked up to what it was supposed to be.
Out of the 100+ visual novels I've played, I've probably read through only 50% of them and skimmed the rest. It helps if you're also a good speed reader so you can just click click away the pages. Some of the VN's you do have to read a little to make sense of the choices if you're not using a walkthrough. So I guess you could say I'm a little biased towards skipping not being a problem. I have no issues with people skipping their way to an easy 100%, but it's also not something to brag about, i.e. I beat this VN in 5 minutes.