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Now that Steam is such a popular platform for PC gaming, the overwhelming majority of games that come out now have achievements. Developers don't need to build an in-game achievement system (although some still do) and can instead use the tools Steam has given them.
The reason Epic exclusive games don't have achievements is due to the platform itself not having support. You can bet that if Epic had launched the store with achievement support that most if not all of the games there would have them.
Does it not do the exact same thing on PC? I tend to not touch games without achievements unless the game is amazing after i beat it once.
All the old Tomb Raider games have new achievements and I had to redo the whole saga ♥
I'm not even asking devs to go back an implement them in their DOS games or something even though thankfully many games get decent remasters with achievements now days but seriously there's no excuse for Tomb Raider Legend for example having achievements on console but not PC.
definitely agree on that, i understand that coming up with new achievement ideas and implementing them is bothersome and time consuming, but if they already exist in the console version, it surely shouldn't be hard to port them
Regarding the above discussion,I've just started a new Steam group that aims at uniting like minded people. My aim is to start petitions to get developers to implement steam achievements to their games.
A petition example is
https://steamcommunity.com/app/625820/discussions/0/2381701715729597756/
If your interested please check out my new group.
https://steamcommunity.com/groups/AchievementPetitions
That's nice and all but petitions rarely do anything. Not saying we shouldn't try but what are the chances of Activision copy pasting the 360 achievement list into Steamworks for COD 2 in 2020? or hell even caring enough to build an achievement system for Battle.net for the 2020 COD or finding someone with dev access to Prey 2006 when the rights are all f-ed up. This mostly be for indies who would do them either way most likely sooner or later. Anyways i joined, hope i'm wrong and we can actually get some achievements in some old games.
Achievements are a strong selling point for consumers like myself, avid achievement hunters. However, we as a community on Steam are looked down upon by those who naturally lack the completionist urge and don't have nearly as much respect. Our platform has much more open floodgates that lead for achievement spam games (which since have been mostly eradicated, but there is still hundreds of absolute garbage games which are easy perfects) and these can deflate the value of profiles significantly. There's nothing inherently wrong with playing spam games, I've played tons of it to boost my stats, but if they didn't exist (and there weren't so many easy minutes-long 100%s too) I would be spending a lot more time playing more bigger games and therefore naturally be forced to have a more respectable list of perfects.
Overall, a variety of factors lead to developers not adding achievements to Steam. Usually, I would guess that they simply don't see the point if they're not required to add them and they're not a huge selling point. A prime example is Kerbal Space Program, which has trophies on PS4 but no achievements on Steam. The developers have specifically stated that due to the game's sandbox genre, they don't want to add a set of achievements as, in their eyes, it limits the creativity of some of their playerbase. I don't agree with this, but in the end, it's their game and they can do what they want. I'd love to see tons of games get achievement sets that don't currently have any.
Some related things I'd like to address are that throughout my years as a member of this community I have suggested adding achievements in plenty of games' Steam discussion hubs and can't think of a time it's led to any success. Not to say it doesn't ever happen, but it's rare. It's simply not a priority whatsoever for developers. What also sucks is how plenty of developers might release a game with an untested achievement set in which some or all achievements are completely broken in functionality due to what's almost always a stupidly basic coding error, yet there's not priority here for some. Cave Story+ for example took over 5 years of developers ignoring all discussions and emails regarding their bugged "Curse Broken" achievement. There's not enough pressure for developers to address such issues in far too many cases.
I've just kind of rambled a bunch of thoughts of mine here, bored out of my mind right now. Hope something meaningful came out of it, lol