Realm Royale

Realm Royale


181 Rate up
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Buddy Jul 5, 2018 @ 2:51pm 
in the starting area the volume gets so ♥♥♥♥ing loud until you land it goes back to normal or goes away completely, fix it ♥♥♥♥♥es
Zippahlol Jul 5, 2018 @ 2:01pm 
After this update my game often goes in to greyscreen, when tabbing out and back in. I can still move and still hear sounds but i cant see anything or exit the game else then going to task manager.

Is this only me or does anyone else have this issue ?
Autisme Anders Jul 5, 2018 @ 5:19am 
It wont let me rebind "Swap Weapons" key..
Mauno Jul 5, 2018 @ 1:46am 
Accuracy is better with new hitboxes but I do keep getting stuck when going up spiral stairs in towers, and have to crouch to get up.

ALSO when you get stuck you make a vibrating noise that everyone can easily hear. Very annoying.
Mauno Jul 5, 2018 @ 1:33am 
The hitbox changes are great, accuracy and headshot consistency is way better, and now I keep hitting headshots all the time when Im supposed to. GOOD JOB

Health changes are bad, there is too much. But armor scaling is good.


Please for the love of Realm Royale, stop pushing broken bugged patches towards us that has not been announced through the test server first. You are loosing player base with every single patch.

I love the game, and would like to see it flourish, dont kill the game.

Vental Jul 5, 2018 @ 1:28am 
VVV I only agree with nerfing the class weapons and the fog, both are way too annoying. Also class weapons (for me) are hard to get because I just can't find enough people early game without being swarmed at the forge. I don't think we should go back to how it was but I also dont think player encounters is how it should be handled either. There's rewarding good players and then there is just making already too strong players overpowered. We need a middle ground that doesnt revolve around killing. Perhaps make it so there are rare realm fragments you can get from chests, super rare to find and only come in the square chests but would require 20 of those and 200 shards. This way, it rewards players for putting their necks on the line for exploring the map more as well as fighting in order to steal other players fragments. VVV
In$ane Jul 5, 2018 @ 12:42am 
Worse than the forge patch imo.

1. Fix the hit registration

2. Go back to 120 shard and 1 trophy, and balance class weapons as needed.

3. Fix the accuracy, nobody enjoys missing most if their shots, the accuracy mechanic in the game is not right (look at how smooth is accuracy in Fornite).

4. Lower the TTK just a bit, I can see why you want it longer, its a class based shooter and fights shouldn’t be just about shooting there are abilities involved but right now its a bit longer than it should be.

5. Slow down the fog by a tiny bit, forging is a huge mechanic in the game that feels fun, quicker fog and smaller circles means less forging, everyone loves obtaining their skills and armors and building it up, that what made your game stand out in the first place.

6. Stop listening to the elitists and prowannabe, they kill games, they killed H1Z1 ;)
Vental Jul 4, 2018 @ 9:33pm 
@sakabato, is insert already apart of the game?! As for the killfeed, thats already implimented. Why do you need to know their stats? Just so you can call them trash and get all mad? Or the opposite of justifying how poorly you may or may not preform.
Sakabato Jul 4, 2018 @ 7:22pm 
Can you please add what weapon an enemy kills you with in the killfeed, along with the enemies stats? Also, being able to press INSERT to mark you location in the map is nice feature.