Post Scriptum

Post Scriptum

BETA update! Check the changelog.

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45 Comments
Flg.Buell.FJR2 Aug 3 @ 3:57pm 
You guys should really look at of road speeds for vehicles....super unrealistic.
Hubris423 Jul 30 @ 6:53am 
Why did you remove jumping through the bushes? Isnt it suppose to be real that you can jump through the bushes to get through them faster?
DarkXess Jul 30 @ 3:02am 
@Lucas_ez shut the ♥♥♥♥ up complaining.
Lucas_ez Jul 30 @ 1:09am 
optimize the ♥♥♥♥ing game
John Fuckin Lennon Jul 29 @ 7:41am 
hey devs can you guys increase the Blast radius of stuka bomb and artillery shells i think it's not realistic it's Blast radius is too small regarding to that this game is based on realistic simulator
Zero_Ssj Jul 28 @ 10:50am 
ok
DankNoodles420 Jul 28 @ 6:04am 
Can you guys fix the bug in houses where if you get revived by a medic you get stuck in the roof or pop up on top of the house. Also for the love of all thats holy please take away when you press the 1 key it swaps your fire mode if your submachine gun is already selected. I keep getting killed because i tapped the 1key while the bren or stg is already equipped and it went to semi. I thought thats what the dedicated firemode bind was for.
Mucka Jul 28 @ 5:28am 
When you go prone or crouch next to a tree you get stcuk! No fix?
You have to change your stance to be able to move again.
Tpr Volunteer [7AD] Jul 28 @ 4:25am 
TrackIR, PLEASE!
RoadrunnerXB Jul 28 @ 4:16am 
TrackIR support? Melee attack? Thanks for the updates .