Golem Gates

Golem Gates

Content Update 1/31/2018

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2 Comments
zeksbeetlesnuff Feb 2 @ 8:48am 
Since there is no edit option, I had to write a new comment.

The Trials are still quite fun and challenging, and the game (against AI bots) now ends properly when your Harbinger dies. Haven't tried the campaign yet, so I can't say anything about it.
Squads and larger groups still experience pathing problems. Sometimes they get sorta "stuck" briefly, even in the open hallway. Also, I am not sure if I like the new opening sequence. The way I start the match suffers from not seeing the mouse pointer from the very start. Yes, we are only talking about 1.5 seconds what it takes to spot the pointer and move it to the right position on the minimap and click the sweet spot, but sometimes even that lag counts. ;)

But despite my minor gripes, you delivered a very solid update (have I mentioned that your game hasn't crashed even once?). Keep up the good work. :)
zeksbeetlesnuff Jan 31 @ 9:10am 
Sweet. Gotta try this new build tomorrow. :steamhappy: