Stellaris

Stellaris

2.0.2 Beta Patch updated [8.3.2018][checksum da0f]

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90 Comments
[TWC]Stradar Mar 17, 2018 @ 6:47pm 
I still have massive slow downs in the game around the year 2300 and so on thought this was getting fixed leads me to believe its a memory leak issues plus game crashes sometimes when I try to save after long sessions and sometimes during battles.
Bunnylauncher Mar 17, 2018 @ 3:11am 
anyone one else have the bug they cant use the "Subjegact Cause Belli" after a refusal to Protectorate?
Summon3r Mar 15, 2018 @ 10:54pm 
please tell me there is a light a the end of the tunnel for multiplayer games, this desynch garbage is really getting old FAST.
PIT_DEFENDER Mar 14, 2018 @ 3:06pm 
But they did just that marb71 xD You are the guys xD
MarceWPG Mar 14, 2018 @ 2:58pm 
Hey Paradox, I really love the game and support your products but this time you♥♥♥♥♥♥♥♥♥ UP. Why you launch a DLC with so many bugs? Is not so difficlut to find a couple of guys who can testing it for you and show the bugs, also a lot of that guys doing for free, only for love and support Stellaris.
You have to show little more respect for your customers and fans.-
Allan Nonymous Mar 14, 2018 @ 12:52pm 
Please can you fix misaligned ringworlds? You guys fixed the constructed ones, but the generated ones are still broken. I would love a patch that fixes this issue retroactively! But otherwise,a great set of updates!
Axolotl Mar 14, 2018 @ 1:34am 
Absolutely unstable. Cannot play more than ten minutes without a crash.
Hrothgar Mar 13, 2018 @ 4:51pm 
@Paradox Can you stop calling it a "Rolling Beta"? My friends are refusing to resume our game 'because beta'.

Call it something like 'Super mega-awesome mode that doesnt suggest 2.0 has bad desync bugs... 2.0.2"
Khazador Mar 13, 2018 @ 10:03am 
Desyncs make MP unplayable. Priority fixes needed.
Please speak loudly Mar 13, 2018 @ 6:40am 
When will the update be released?