SteamVR

SteamVR

Controllers Controllers Controllers: Introducing SteamVR Input

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76561198198568981 May 23 @ 5:07am 
yes
Valve can we get support for SteamVR controllers in regular Non-VR games? The knuckle controllers seem like really good candidates for 1-handed controllers or regular couch-chilling controllers, and would be a LOT cheaper than having to buy into the whole VR system
Kennedy May 22 @ 10:21am 
I can get into teh settings and control bindings without any issue. Accept some defaults but....what next? I selected Elite Dangerous as my test bed....and started it up in VR and controllers do nothing...Although when I first started Elite Dangerous, moving my head up and down changed the menu selections in the game. Clearly there's more work here to be done. Not sure if I am still needing to do configurations but based on the lack of doc and some light reading this seems to be all that I have to do....
nonaak43 May 21 @ 2:40pm 
maby a how to please
nonaak43 May 21 @ 2:37pm 
this is great. but how to come in the menu like in the picture?
Gruguir May 21 @ 3:04am 
This breaks Unity native inputs..
SpAiK May 19 @ 2:21am 
Is this supposed to detect any input or should input devs provide an updated driver? I've tried to use it with my Nolos but they are not detected!
JaDerMatze May 17 @ 11:08pm 
Is there any kind of documentation how to use the controller binding? I have a xbox360 controller and want to control the track pad of my right vive controller.
Novax May 17 @ 5:05pm 
Has anyone got a Steam Controller to show up in the list of controllers to edit? Wanted to see if it could emulate the trackpad commands flawlessly.
GSJ - youtube.com/guisj May 17 @ 12:02pm 
It's working, with problems in the VR interface, but you can access it in the browser. The initial config made me lose my WMR movement controls in steam vr home.