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Cheaters cs2
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Robotm7
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BRICKADIA MENTALITY
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Roy
Forumda "Off Topic"
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What is your favorite breed of dog?
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ˢᵈˣ FatCat
5
valve is in a quandary
2 dakika önce
ax23
İlk olarak BANHAMMER 9000 tarafından gönderildi:
Many cheaters flaunt expensive inventories—knives, gloves, rare stickers—not just for status, but to mask their behavior. These accounts often open cases aggressively, driving revenue for Valve. If banned en masse, their inventories could flood the market, causing a price crash in high-tier items.

By banning only a fraction of cheaters, Valve may be controlling supply: banned accounts lose access to their inventories, this removes items from circulation, creating scarcity. Scarcity drives prices up, which benefits Valve through increased case openings and trading volume.

Temporary bans or cooldowns serve as a pressure valve: they discourage blatant cheating without triggering mass inventory liquidation. This keeps cheaters in the ecosystem—spending, trading, and opening cases—without destabilizing the market.

Players are kept in a state of hopeful frustration: “Maybe next update will fix it.”, “Maybe this cheater will get banned.”. This emotional tension keeps players engaged, spending, and returning—despite the toxicity.

When cheating becomes endemic, players lower expectations. Valve avoids accountability by making cheating feel like a community problem rather than a systemic one.

Reddit discussions highlight accounts with tens of thousands of euros in inventory still active despite known cheating. Players report that bans are slow or absent, even with overwhelming evidence. Ban waves do happen—but often feel like market resets, not justice.

Possible solutions include inventory freeze before ban, transparent ban metrics, third-party watchlists, and reputation-based matchmaking.

Valve’s silence and opacity leave room for speculation—but the patterns are hard to ignore. The cheating problem may not be a technical failure, but a strategic compromise: tolerating a certain level of cheating to keep the market profitable and the player base emotionally invested.

There’s a compelling economic logic behind the idea that Valve may be managing cheating rather than eliminating it outright.
Thank you for your AI-generated input but no one's reading all that.
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