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目前顯示第 1-10 項,共 293,583,297 項
在「GoreBox 綜合討論」討論區內
15
Gorebox VR When?
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monkeybutt
在「Path of Exile 2 綜合討論」討論區內
76
5
Titan Quest II will make this game obsolete
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RealReality
引用自 JoseRodriguez
As much as I totally prefer TQ2 over PoE2 and have a post about it myself, I know it won't. Because a lot of people now accept live service so they can brag about their grind and Gen Z only known such games and never noticed TQ1 or Grim Dawn before.

Live service makes ARPG's like whole another genre, sometimes for the good, but biggest examples like Diablo and PoE flopping in spectacular ways, actually failing not the gameplay part, but live service part. These games require huge effort to keep themselves relevant, but when they fail, they only result with repetitive grind, MTX, no story worth remembering and FOMO with seasons and events.

This will never be the case with SP focused ARPG, I still enjoy TQ1, roll around in GD and enjoy TQ2 despite being in early access, because when TQ2 reaches it's end of development, it will be filled with lots of content that you can enjoy and experience from the very start, but when live service reach to end of their development they die and you can't approach because of all the bloat and missed content.

Some people enjoy this, unfortunately for PoE2's case, people expected an improvement and solid experience. Yet we have loot boxes, forgettable events and another instance-driven grind fest leading to no accomplishment other than just impressing a few newcomers in the starting zones.
Grim Dawn multiplayer was straight out of the 90s. For an ARPG that is a big no no and they have had countless years to fix something up and its still dog doo.
50
Coming back to game. How to play without spending much money?
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Moose Knuckle
在「Battlefield™ 6 綜合討論」討論區內
6
Phantom Edition Worth it?
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Donald Trump
在「Call of Duty® 活動與公告」討論區內
201
21
Call of Duty: Black Ops 7 Reveal @ Gamescom ONL
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Polo PNW
2
How to radically change your opinions of the game- devs- and characters in easy to understand steps!
在「Team Fortress 2 綜合討論」討論區內
18
why does everyone hate the new maps?
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ToxicCalamari
12
Just watched DF's analysis - this game will not be fixed, will it?
引用自 AmaiAmai
The devs are already working on other projects.

See the issues with this game, and MH: Wilds is that both don't need your average developer doing random easy tasks. They need engine developers and debuggers that aren't available because they are working on newer games. There is no universe where a for-profit company will halt development on a new game to fix a product they already sold that you cannot refund unless shareholders told them to

That means, in essence, you can expect no real fix. The key timeframe to see if an issue will be fixed is in the first 6 months. If an issue persists beyond then, it's safe to conclude it will never be fixed because it means that the developers:

1. Lack the skill to fix the issue

2. Poorly planned out the project making the issue impossible to find and fix in an appropriate amount of time ( remember TIME IS MONEY in a corporation)

3. The issue is a result of a critical system tying the game and its parts together and it cannot be fixed because the game cannot work without it

or

4. The developers/publisher simply don't care about your experience.

It's up to you to decide which you believe as long as they don't come out and admit their incompetence. They cannot admit incompetence because their core line of business is porting and appear as "experts" in that capacity.

To have a failure, to have a blemish, and to admit it would be a destructive step in their business -- or so the top blockheads might be thinking.

Guarantee this game would get attention if the games media had not given it a free pass with the "jank" excuse.

I would literally prefer if they just sold fixes as much as consumers would hate it. The fact your completely right is so frustrating.
10,477
17
How high can we count until Silksong releases?
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evanohowe
在「Off Topic」討論區內
1,371
4
Do You Believe In God?
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Maverick
目前顯示第 1-10 項,共 293,583,297 項