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0
FAST TRADE / 10 KNIFE / 4 GLOVE / MORE
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mvp
En el foro "Suggestions / Ideas"
21
1
Consistency & Online Moderation
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Faded
Publicado originalmente por Animus:
Encouraging moderation to take active interests in the communities they moderate is a good way for better consistent moderation, primarily because they can see who the regulars are, and who actively go out of their way to continually cause problems.

For example: users who regularly post 10+ hours a day about political misinformation, shouldn't be able to freshly come off a ban and just make another political bait topic.

Alt accounts are also a problem, contrary to the opening post. There's one guy in OT who literally has over thirty accounts.

Another has six, and legit made one just to call a regular he disagrees with a "kiddy fiddler".

Weeding out individuals whose sole purpose on the forums is to disrupt, bait, and troll would make the number of reports drop drastically I believe.

I'm not saying that we should have zero moderation.

Let me borrow this quote:

Moderators are rude and abusive for the same reason police are rude and abusive. They have power over others. The saying “power corrupts” isn’t just for show.

To be more nuanced, people in situations like that get used to using their power, and when there is no substantial oversight, they can easily resolve their cognitive dissonance (caused by them being jerks) by justifying their behavior to themselves. Over time, these small justifications grow into a corrupt mindset that easily wields abuse without a second thought.

In addition, these kinds of people prioritize their own time over others. Even if it took you 30 minutes to create a post or question or content of some kind on a moderated site, the moderator only sees that its taking their 60 seconds to look at it. And because there’s literally infinite amount of busy-body moderating they could do, they always feel rushed and take shortcuts to “get more done”. They don’t realize that it isn’t a moderators job to “get everything done”, its simply to utilize what little time they have to help out with the forum/wiki/etc. Getting to every complaint should not be the goal. And yet mods seem to make it their goal

Thirdly, the types of people become mods (or police) are often the types of people that enjoy those kinds of power and enjoy holding them over others. They’re exactly the types of people ripe for abuse of powers like that.

Without a concerted and sustained effort to only accept moderators that are committed to fair treatment of the users they moderate, and without practical oversight over moderators, moderators tend to become toxic parts of their community who only destroy the work of others and oppress the users they moderate. Moderators can’t be the oversight for other moderators, because they’re too similar. Too often moderators band together and support each other in their perverse actions, just as cops do. There must be a way for users to count their complaints about moderators. But very few sites think about these issues.

I don't really have an issue with someone who is overtly going out of their way to cause drama. If they're the type of people to have 6 alt accounts, they're going to be dealt with. It's the types of folk who go around parading as Valve employees, often subtly mocking those and even threatening to report others. These are the most dangerous individuals who both game and clog the system.

But that can be dealt with if we limited the amount of reports within a given time frame.

Automoderation already deals with any obvious "bad" language. Spam accounts should be easily dealt with. Reports should be limited to avoid weaponization and "trolling others through the report system". That just leaves devs/forum moderators. They should not be allowed to remove comments for false reasons i.e. "complaining about micro transactions in Star Citizen shouldn't warrant a ban for misinformation". Nor should any warnings/bans in a community hub have any affect on our account elsewhere.
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2
🛡️ A Note from the Shields of Loyalty Team
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frankycl
3
PORTAL 2 НЕ ЗАПУСКАЕТЬСЯ ПОМОГИТЕ!!!
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Уголь
15
1
redownloaded the game because of the new PvE Mashamak...
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Avocatdo
Publicado originalmente por Coffee:
Well good to know there's a way around it.
Didn't know that.
Still I would've bought the outfit if I knew they were adding PvE since there was no official communication about it until after it was removed.
There was a real chance the game could shutdown due to low player pop.
Marvel Rivals which is also a Chinese game lets you keep the battle pass even after the season is over if you buy it.
It's really just free money they should keep it available permanently instead of using manipulative FOMO (fear of missing out) tactics.
Players are catching on to this and not as willing to participate in them.
I don't mind waiting for it to rotate back like the minor cosmetics but if it's gone forever sure I can buy it off the market but it leaves a bad taste in my mouth and not sure I want to keep playing at that point.
I like price models where cosmetics fund development costs in an otherwise free game like Warframe but not when it leads to neglect of the actual gameplay quality and quantity.
It's a seesaw to me like if they want to have these super overpriced skin shops then the gameplay has to back it up and vice versa if it doesn't then I don't want to see full cinematics for $60 sets.

Marvel Rivals is actually a pretty unique case even for modern live service games. I can only remember Marvel Rivals and Halo Infinite as games that don't expire the battlepass if you purchased them within the time period. Most other games don't have this feature yet though, and honestly too many gamers out there actually enjoy fomo (even if they deny it). They want to feel like they are getting something exclusive if they play/buy now, and they want reasons for why they should play the game every day (dailies).

One thing I will give credit to mechabreak is that they make it possible to earn items in game such as supply boxes and sell them on the market for premium currency. Then you can buy anything in the game by effectively having not spent any real $ (except for the matrix contract itself). Compared to many other games that have cash shop only cosmetics with no way of ever attaining them without spending real $ (either having no way for f2p to earn premium currency at all, or an extremely timegated/slow grind).
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IDEA - allow CT agents to move the bomb when dropped
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bAd a!m
32
Major DLC
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BlayzenGL
1
Примерно в 50 % матчей дикие лиги, до патча такого не было...
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V7q
22
2
📉 Unachievable Steam Achievements? | Achievement Hunting Topic
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Mythoryn
5
Oblivion difficulty is too easy..
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Mark-
Mostrando 21-30 de 294,466,438 aportaciones