Rezultatele căutării

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17
Launching game?
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PlutoIsNumb
92
Dev Update – Rethinking the Roadmap (We Want Your Input)
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Dark the Great
Official Update: Pandemic Focus Begins Wednesday

Hey everyone,

We've heard you loud and clear. Based on recent feedback and internal goals, we're locking in Wednesday as the hard deadline for wrapping up Phase 1 of the rewrite and shifting full focus to the next development vector: Pandemic Mode.

This marks a major pivot in priorities, and here's how things will unfold:




✅ Phase 1 Final Items (Target: Wednesday)

Before we roll into Phase 2, we’re finishing the following:

Visual Options / Operator Management implementation

Final UI performance optimizations

Updated Pause Menu and Options UI

Updated Main Menu designs

A critical bug with the Operator weld tool

Loading screen bugs and polish

General performance tweaks (in progress)

Once these are done, Phase 1 is officially complete.




🚨 Phase 2 – Pandemic Mode Begins

Starting Wednesday, all work on Horde Mode will pause. We're fast-tracking Pandemic Mode, which was originally scheduled for later, in direct response to your feedback.

Team Breakdown:

Dimity: Continues work on the Hub

Efrain: Legacy map ports + Half Moon Bay Pandemic conversion

Programmers: Focused on the following:




🌀 Helicopter Systems

We're aiming to complete this in about a week with full team effort:

Port base helicopter logic from legacy

Improve flight AI behavior

Integrate supporting systems:

Guard Tower logic → used for unit garrisoning

Turret logic → used for weapons on helicopters

Revamp pathfinding (2–3 days of focus)




⚙ Next Steps After Helicopters

Custom Game Settings + Pandemic base logic

Chelsey & Alt Start (no LTs, traditional outbreak scenario)

Juggernaut AI and behavior pass

We expect the remaining features to roll into October, with the goal of completing this phase by the end of October.

Civilian Evacuation and Dynamic Civilian Groups will enter a second development round once the base Pandemic systems are fully locked in.




📺 Dev Videos

New Co-op Gameplay (August 2nd):
https://youtu.be/PgpSo50DeUo

Last CERC HQ (UI update + feedback discussion):
https://youtu.be/xYMryZlddtU




We'll post a full Steam News update on Wednesday once Phase 1 is officially closed out. Until then, this thread serves as the current official update.

Thanks again for sticking with us and holding us accountable. Every voice matters — even the tough ones — and we’re working hard to deliver the game you all deserve.

– Robert
Studio Director, Halcyon Winds
În forumul „Counter-Strike 2 Schimburi
0
open inventory
KNIFE: ★ Karambit | Slaughter, ★ Skeleton Knife | Doppler Phase 1, ★ M9 Bayonet | Slaughter, ★ Stiletto Knife | Doppler Phase 1, ★ Karambit | Urban Masked, ★ M9 Bayonet | Rust Coat, ★ Falchion Knife | Gamma Doppler Phase 2, ★ Skeleton Knife | Crimson Web, ★ Nomad Knife | Marble Fade, ★ Kukri Knife | Fade, ★ Skeleton Knife | Damascus Steel, ★ Nomad Knife Vanilla, ★ Flip Knife | Tiger Tooth, ★ Huntsman Knife | Marble Fade, ★ Skeleton Knife | Rust Coat, ★ Flip Knife | Crimson Web, ★ Bayonet | Freehand, ★ Bowie Knife | Tiger Tooth, ★ Falchion Knife | Tiger Tooth, ★ Flip Knife | Damascus Steel, ★ Ursus Knife Vanilla, ★ Nomad Knife | Rust Coat, ★ Flip Knife | Ultraviolet, ★ Nomad Knife | Night Stripe, ★ Shadow Daggers | Gamma Doppler Phase 2, ★ Falchion Knife | Freehand, ★ Ursus Knife | Damascus Steel, ★ Bowie Knife | Freehand, ★ Huntsman Knife | Black Laminate, ★ Paracord Knife Vanilla, ★ Kukri Knife | Urban Masked, ★ Navaja Knife | Tiger Tooth, ★ Kukri Knife | Forest DDPAT, ★ Navaja Knife | Crimson Web, ★ Survival Knife | Night Stripe.

GLOVES: ★ Sport Gloves | Vice, ★ Driver Gloves | Crimson Weave, ★ Moto Gloves | Blood Pressure, ★ Specialist Gloves | Crimson Web, ★ Hand Wraps | Spruce DDPAT, ★ Moto Gloves | POW!, ★ Driver Gloves | Black Tie, ★ Sport Gloves | Bronze Morph, ★ Driver Gloves | Diamondback, ★ Driver Gloves | Black Tie, ★ Hand Wraps | Desert Shamagh, ★ Broken Fang Gloves | Yellow-banded, ★ Hydra Gloves | Rattler.

https://steamcommunity.com/tradeoffer/new/?partner=102682602&token=ghzF8cUL
https://steamcommunity.com/tradeoffer/new/?partner=102682602&token=ghzF8cUL
https://steamcommunity.com/tradeoffer/new/?partner=102682602&token=ghzF8cUL
43
Devs are cowards.
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Hamless Hog
În forumul „Counter-Strike 2 Schimburi
0
💎Trading 4k inventory💎 🔥knives/gloves/playskins🔥
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non4zloy
11
NPC quests ( SPOILERS)
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Mr.Slevin13
1
next update
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blouskall
4
Minions mercenaries and meatshields
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Krorounet
În forumul „Sunkenland Feedback
0
Boats – Feedback and Questions
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Konzhar
10
Is this game suitable for me?
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LesSD
Postat inițial de Uma Purpura:
Postat inițial de Alxndr:

I'm thinking about getting back into it and just playing solo, no guilds, no discord, no groups just treating it like a single player MMO, taking my time just enjoying the content.

Can the game be played like this?

Yes, absolutely! A lot of people actually play it that way so it's definitely possible. With the exception that you'll encounter people in the open world no matter what you do, and sometimes they join in on events that are happening and similar stuff.


Postat inițial de ytisrite:

Yes. Ironically, for a game called "Guild Wars 2" you actually don't need a guild to accomplish anything.

Yes, so very ironically. So super clever it's damn near genius levels of smart :)

Let's continue with such amusing irony to have some more fun, shall we?

In World of Warcraft you actually don't need a world to accomplish anything.
In Final Fantasy you actually don't need fantasy to accomplish anything.
In Elden Ring you actually don't need a ring to accomplish anything.
In Call of Duty you actually don't need duty to accomplish anything
In Assassin's creed you actually don't need creed to accomplish anything.
In Silent Hill you don't actually need a hill to accomplish anything.
In Resident Evil you don't actually need evil to accomplish anything.
etc.

Oh, golly, the irony is truly overflowing!
Care to share some more?!
It's painful to think you actually typed all that out.
Guild Wars was so named because it was based around PvP guild-based battles, guild v guild.
But Guild Wars 2...isn't. It's basically a single player game, and the name is irrelevant. In fact, the relation to the original game is tenuous as a whole.
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