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3
Spawner bug after the update.
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yuxiangsong007
6
2
You Killed TES6, OWN It
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SHunter
2
Current In-game Issue Under Investigation
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Omanydium
2
When does it get good?
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SkaaTerminator
6
Best Spots to Farm Specific Enemy Typs?
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リュータ
8
The first 4hr's are exceedingly Meh...
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Bankai9212
57
Bug report
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San4iz
280
1
is this game really that bad?
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MantaOrlando
Początkowo opublikowane przez Krypto:

You wanted a solution. I gave you a solution. You then complained about said solution because it wasn't "vanilla," yet it fixed the problem you wanted addressed.

YOU'RE difficult.

Początkowo opublikowane przez MantaOrlando:


I don't mind experimentation. It's the lack of difficulty and the boring stuff in-between that drag the game down by a bunch. I swear, if they just increased enemy aggression, had remixed enemies on higher difficulties, gave the bosses less health but less breathing room for the player, and the player's ability to go out in a few hits in Action difficulty onward, at least we could have told the more casual players to just lower the difficulty and have a more challenging game for more experienced players as a result.

Read again. Where did I flatout state I wanted a solution? I wanted the devs to do better, but I guess I have expressed it poorly then.

Początkowo opublikowane przez Krypto:
It's still the vanilla experience. The enemies just do more damage. Makes using potions required instead of optional. I played the whole game with double enemy damage and got wrecked a lot. Good way to encourage learning dodge timing.

Regarding the other topic, read this again. It's still the vanilla experience but more difficult you said. It's a FAN modification, not the official work. I was trying to say that I wanted to play my games as they are out of the box then.

Sorry for my poor expressions in that regard but English is not my first language. Maybe that's how our misunderstanding started.
4
Vehicle reset in multiplayer
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DmAnd
4
Core Gameplay Needs Polish
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Astronimo
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