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6
Game is impossible to play even on the lowest difficulty
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Clovis Sangrail
13
Why everyone complaining about bf 2042
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Narw
13
How do i skip the intro every launch?
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Astral Unicorn
0
Infinity Nikki beginner's guide
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mirta000
0
⚔️ Shiny CS2 Knives ⚔️ 𝓢𝓽𝓻𝓲𝓴𝓮 𝓪 𝓣𝓻𝓪𝓭𝓮 𝓞𝓯𝓯𝓮𝓻 ⚔️
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Prade
I forum "Off Topic"
24
I LOVE Gabe Newell
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Electric Cupcake
0
Huge Game Update Soon
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GIJOEJK
11
1
Working Uncapped FPS Without SloMo
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RabbitBreeder
Opprinnelig skrevet av bigchilling:
Steam decided to delete the old thread for some reason so heres a repost.

people have been editing FixedFrameRate in engine.ini — that locks the simulation tick, which is why the whole game ran in slow-mo or double-speed.

the correct method is to override GameUserSettings, but the engine constantly reverts it back to 60. you need UE4SS to stomp those values after the game applies them. here’s how:

CyberElc was kind enough to upload the prepared files in one package.
https://limewire.com/d/XJYOi#hiS6dCLGlm

Simply unpack this to MGSDelta\MGSDelta\Binaries\Win64 and then skip to step 5 (the engine.ini changes) and you're good to go.

If you don't trust downloading random files then you can do it manually

1. install UE4SS with the compatibility fix → https://github.com/mattdavida/MGS-Delta-UE4SS-Fix (ENSURE YOU USE THE ZDEV VERSION OF UE4SS)

You need to exctract UE4SS to:
\common\MGSDelta\MGSDelta\Binaries\Win64

Folder should look like this after install: https://imgur.com/a/OeyINqL

2. in UE4SS/Mods, make a folder UncapFPS/scripts

https://imgur.com/a/xL6FXGV

3. inside scripts, create main.lua with this code:

-- stomp the menu every time it applies settings
RegisterHook("/Script/Engine.GameUserSettings:ApplySettings", function(self, bCheck)
self:SetVSyncEnabled(false)
self:SetFrameRateLimit(0.0) -- or 0.0 to uncap
print("[UncapFPS] ApplySettings -> limit forced")
end)

-- also hit on spawn
RegisterHook("/Script/Engine.PlayerController:ClientRestart", function()
local gus = FindFirstOf("GameUserSettings")
if gus ~= nil then
gus:SetVSyncEnabled(false)
gus:SetFrameRateLimit(0.0)
gus:ApplySettings(false)
print("[UncapFPS] ClientRestart -> limit forced")
end
end)

4. add this to mods.txt located in the ue4ss/mods folder:

UncapFPS : 1

and this to mods.json (same folder)

{
"mod_name": "UncapFPS",
"mod_enabled": true
}

To verify its working, launch the game and check the UESS logs, they should look like this: https://imgur.com/a/8B79js3

5. As an extra failsafe, add the following to Engine.ini, located at C:\Users\*YOURUSERNAME*\AppData\Local\MGSDelta\Saved\Config\Windows

[SystemSettings]
t.MaxFPS=0
t.AllowFrameRateSmoothing=0
r.VSync=0
rhi.SyncInterval=0[/script/engine.engine]
bSmoothFrameRate=False
MinSmoothedFrameRate=0
MaxSmoothedFrameRate=0

After that, you're FPS will be uncapped without any slow motion issues.

You can disable the UESS debug console so your steam overlay still works in the UESS settings file: https://imgur.com/a/ZPurIlU

Video Proof: https://streamable.com/55pivi
Install Video: https://streamable.com/mg2y76

The haters are gonna say this is fake and that you can't get more than 60fps cause the game runs like dog water on the PS5.
I forum "Her Story Spoilers"
0
After 10 years, the one-woman "theory" can finally be laid to rest
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Ethir [PoE]
From this article: http://store.steampowered.com

But Barlow never intended to create a debate about whether Eve and Hannah are twins or, as the opposing theory goes, one woman who manifests two personalities, likely because of Dissociative Identity Disorder. He never subtracted anything from the story to shroud that truth, "definitely not consciously," he says.

The debate surprised him but made sense--although he sometimes felt uneasy about it.

Journalist Laura Hudson, who subscribed to the one-woman theory, wrote a thoughtful piece at the time for the website Offworld calling the game’s depiction of mental health its “fatal flaw,” arguing that it played into the damaging trope of equating mental illness with violence.

That popular theory of the story made him “uncomfortable,” Barlow says.

“That was one of the things where I was like, I'd love to comment on this, because I don't want people to think that I have bad ideas, bad thoughts," he says. "But at the same time, I was like, as much as I'm uncomfortable about people having these takes, that is the game that I put out into the world that they're reacting to.”

He knew space for player discovery and interpretation meant that people could “project” tropes onto it, he adds.

When I point out that he appears to be disagreeing with one of the two major interpretations of the game, Barlow says he’s happy for his answers to speak for themselves.

He says he never felt compelled to reveal the "true" version of the story because he was more interested in the themes of identity, self-image, our perception of other people, and how we interpret actions, than in the specifics of the narrative. And "if you're all talking about this, you are kind of engaging with what is interesting to me," he says. "All of those elements in the story work, whatever your interpretation."

To summarize, Sam Barlow wrote the story with one interpretation in mind, and didn't try to hide that fact from the player. The one-woman "theory" made him uncomforatble, but he prefers to let players have their own interpretations. Says he's happy for his responses here, which appear to disagree with that interpretation, to "speak for themselves."
9
Update v.1.0.2
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Just Monika
Opprinnelig skrevet av Lemiru:
Opprinnelig skrevet av Just Monika:

K. I'll take my support for the people who have bought the game and be grateful for it and feel very cared for as a player. You being an ankle biting little prat who doesn't actually care about circumstances and just wants to morally grandstand and play victim is downright disgusting. I feel bad for the people in Poland who actually want to play the game and understand the Dev team is both busy with the game AND have to make a hard choice in what they can do in regards to price reduction and still see any return for all their work.

Not YOU though, you self righteous prick. You're the worst kind of self-victim loving trash.
What the hell is wrong with you? I don't ask them to give us the game for free or anything like that. All I'm asking is for them to set a fair price that would have been comparable to either US or most European countries. Also, as far as I'm aware, a change to regional price should be really quick and painless process on steam, so there really shouldn't be any "hard choices" there.

If it were an 'easy choice' do you think they wouldn't just do it? Would any dev team not just do it? The fact it is such an issue that very few dev teams do it should be telling of how much of an issue it is across the board. Most likely due to Steam if anything. Calling the dev team out as 'not caring about their players' is what the hell is wrong with me. I was needlessly over aggressive but insulting a dev team for literally no good reason makes me incredibly angry. You can be upset about it and say you want them to make a comment on it. Insulting them for something likely mostly beyond their control to resolve easily though? That's what made me mad.
Viser 21–30 av 295,028,473 bidrag