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game needs more visual clarity
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gungadin22000
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Director's Letter - A Message from Director Tokuda (August 2025)
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Patch Notes - Update 37.1
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t0piaryツ
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GTX series 1000 thread
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How do i disable the auto actions option?
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Внимание: По запросу издателя продукт «Grand Theft Auto V Legacy» больше не показывается в магазине Steam и результатах поиска.
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Bug beim Hochofen
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wslipiko
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为什么进入游戏一直有弹窗
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1977328618
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B42 Bug Reports
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Arsenal[26]
Driving WEST (leaving WestPoint) @ [11143, 6900, 0] game crashed.

Crashed 2nd time after loading save, attempting to enter vehicle (from driver side)
Crashed 3rd time after loading save, attempting to enter vehicle (from passenger side)

Since error seemed to indicate some zombie thumping issue, I killed ~(2-3) zombies near the fence starting @ [11216, 6893, 0]... and debug removed all nearby zombies just to be sure.

- (2) Zombies were thumping from the West side of the fence.
- (1) Zombie was thumping from the east side of the fence.

After ensuring no zombies were thumping anything, I was able to approach and enter the vehicle I was driving at the time of the crash from either side without crashing.


Pertinent Console Logged error below

ERROR: General f:960063, t:1755081792567> ExceptionLogger.logException> Exception thrown
java.lang.NullPointerException: Cannot read field "x" because "<local6>" is null at ThumpState.slideAwayFromEdge(ThumpState.java:343).
Stack trace:
zombie.ai.states.ThumpState.slideAwayFromEdge(ThumpState.java:343)
zombie.ai.states.ThumpState.execute(ThumpState.java:68)
zombie.ai.StateMachine.update(StateMachine.java:232)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10931)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10494)
zombie.characters.IsoZombie.updateInternal(IsoZombie.java:4316)
zombie.characters.IsoZombie.update(IsoZombie.java:4073)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:173)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5962)
zombie.iso.IsoCell.update(IsoCell.java:5895)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
zombie.gameStates.IngameState.update(IngameState.java:1464)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:382)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:960063, t:1755081836807> Saving worldgen params
LOG : General f:960063, t:1755081837711> Saving GlobalModData
LOG : General f:960063, t:1755081837723> STATE: exit zombie.gameStates.IngameState
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cant move my fighter
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TheRealMuehle
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