Hasil Pencarian

Menampilkan41-50 dari 293,866,996 kiriman
6
Feature ideas for future updates
Baru saja
Deranger
190
21
Update 2
Baru saja
PRS
420
60
Boycotting the game until "secure boot" pre-req is removed.
Baru saja
♥Radditude♥
2
REMEMBER PORTAL 1, play portal 1 3:00 pm GMT or 18:00 moscow, 15:00 GMT
Baru saja
AnCapGamer
Di forum "PEAK Diskusi Umum"
0
ищу людей для игры
2 menit yang lalu
goose_smuz
7
Immediate delivery cancelallation on double ENTER ruined the game for me.
2 menit yang lalu
Didgeridoo ¯\_(ツ)_/¯
48
1
Secure boot is abusrd! Quit making excuses for EA.
2 menit yang lalu
Shax
13
Please set the sniper rifle to be used only by RECON.
2 menit yang lalu
𝔓𝔲𝔰𝔥𝔶
0
cant start game using DALECATED GPU and DEFAULT mode
2 menit yang lalu
那里不行啊
i have 5090 and intel 14600kf ,but can start game only using OPENGL mode


here is the information about this crash:
----
WARNING: GENERAL - Message Id Number: 0 | Message Id Name: Loader Message
windows_read_data_files_in_registry: Registry lookup failed to get layer manifest files.
Objects - 1
Object[0] - VK_OBJECT_TYPE_INSTANCE, Handle 2751300788272
at: RenderingContextDriverVulkan::_debug_messenger_callback (drivers\vulkan\rendering_context_driver_vulkan.cpp:30)
Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.
Devices:
#0: NVIDIA NVIDIA GeForce RTX 5090 - Supported, Discrete
- Vulkan Variable Rate Shading supported:
Pipeline fragment shading rate
Primitive fragment shading rate
Attachment fragment shading rate, min texel size: (16, 16), max texel size: (16, 16), max fragment size: (4, 4)
- Vulkan multiview supported:
max view count: 32
max instances: 134217727
- Vulkan subgroup:
size: 32
min size: 32
max size: 32
stages: STAGE_VERTEX, STAGE_TESSELLATION_CONTROL, STAGE_TESSELLATION_EVALUATION, STAGE_GEOMETRY, STAGE_FRAGMENT, STAGV
supported ops: FEATURE_BASIC, FEATURE_VOTE, FEATURE_ARITHMETIC, FEATURE_BALLOT, FEATURE_SHUFFLE, FEATURE_SHUFFLE_RELAV
quad operations in all stages
Fossilize INFO: Overriding serialization path: "D:\SteamLibrary\steamapps\shadercache\2218750\fozpipelinesv6\steamappru.
Vulkan 1.4.303 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 5090
Startup PSO cache (3.0 MiB)
Using "winink" pen tablet driver...
Creating VMA small objects pool for memory type index 1
Shader 'CanvasSdfShaderRD' (group 0) SHA256: 87fe24835583fecc4760e30d173a2a9a27f14449b832536375bad99fa93d4c11
Shader 'SkeletonShaderRD' (group 0) SHA256: 7e4ae50eb26739a2064d802f97a6e3296c4a97a0b309892eda317840fe4857f3
Shader 'SortShaderRD' (group 0) SHA256: f9cc8b94a7dbfc32cc57dad9c47d62f5abb14ab23478f99ee4083008f5a4f82b
Shader 'ParticlesShaderRD' (group 0) SHA256: befbe056e6fcb84cffd51ab9344d22c23e06f601f5d4ea3529d170d8ed4ab3cd
Shader 'ParticlesCopyShaderRD' (group 0) SHA256: eba59344ad63bb14e0d660da95a75d4f6647df743a291d52a227e16ffaeda6cb
Shader 'CanvasShaderRD' (group 0) SHA256: 02c4a0a0bb4b1eca4d9b0601b4ad5b0a48409771023816f6c679abe2f66a76bb
Shader 'CanvasOcclusionShaderRD' (group 0) SHA256: a2762929a22b3a72a981400c61f3f6f4063f0cf27453e30582e407f17256497f
Shader 'ClusterRenderShaderRD' (group 0) SHA256: 943a888d618df2515737a1b86543a60d1dc869b6f1dfef67e188d5ed3c1c51bd
Shader 'ClusterStoreShaderRD' (group 0) SHA256: 5a6071cb0cc1525fd9842d6abb912d117d22b2ae3c8f59903a5184980d0e9a20
Shader 'ClusterDebugShaderRD' (group 0) SHA256: 82d13368a1993be29da64b20882b1ba79653d25de0316187b22c6170120c4b1b
Shader 'SceneForwardClusteredShaderRD' (group 0) SHA256: 7a53ed758858ce6169ed5a32a2c42c58c89cae1f6d7d86b1bbb6d630dfa1208
Shader 'SceneForwardClusteredShaderRD' (group 1) SHA256: ae92a5da648c3964e19a75d33c6936fb4f19d1a108c6056946b87d21137f859
Shader 'SceneForwardClusteredShaderRD' (group 2) SHA256: 9c3c504f6f40fdced9fe850892e2179237029218165ffec6c164b7170a94e20
Shader 'SceneForwardClusteredShaderRD' (group 3) SHA256: 32a8a891ffe69fbbd25a19740692c227e9488589ed44d8ecc58ad3f014c435d
Shader 'BestFitNormalShaderRD' (group 0) SHA256: 6be7c69d0a71e0f223c1afb5e14cf8c5749aed2157a6ccc1f8b5716ea2680505
Shader 'ResolveShaderRD' (group 0) SHA256: e69f7eecc5b3d1b0125b2fc9b70fa7f1d5919bf515ff97427ba140aa9ee98d25
Shader 'TaaResolveShaderRD' (group 0) SHA256: 048a5d8309315e6a393cb4a7867ff9f1b14107f4356b0774cee34651e497b958
Shader 'Fsr2DepthClipPassShaderRD' (group 0) SHA256: f60936e63f143fd6ed394f868e2d93218df780412b61d951f0309b987c1930c3
Shader 'Fsr2ReconstructPreviousDepthPassShaderRD' (group 0) SHA256: 9d5e44cedef2b65337e7dc02f06e963be3da47531ae2e8632271
Shader 'Fsr2LockPassShaderRD' (group 0) SHA256: 95a96dbcec84715b330fd062e9ec2a55a5613f072e2a917fada6dec609fff689
Shader 'Fsr2AccumulatePassShaderRD' (group 0) SHA256: ac0090bbda437eb493f3f1f225879954e29b9bc162f731f94a4531635d26e1f0
Shader 'Fsr2RcasPassShaderRD' (group 0) SHA256: f5262775a8b9a0ac857707f69b93072a9069a1d53725b01623bef417b23c715a
Shader 'Fsr2ComputeLuminancePyramidPassShaderRD' (group 0) SHA256: 340e93c586dbcbaa1db6ab8a3f1f451944a43450a2665d8b8239b
Shader 'Fsr2AutogenReactivePassShaderRD' (group 0) SHA256: 99718c0e6144c06401d398ba24a9b31939c9025fd17e8778c7e402cf5db7c
Shader 'Fsr2TcrAutogenPassShaderRD' (group 0) SHA256: 8b5156d19577964ecf8b1d23d5434e29f3d226f39cc9feea229bcd4df197b2f2
Shader 'SsEffectsDownsampleShaderRD' (group 0) SHA256: 4e110c98ec7e686e0152521a514d1f261c2fe1abd4aabab5a394313e1590b5ef
Shader 'SsilShaderRD' (group 0) SHA256: fb0506e6a8bfdebfc772d42685c3a890fcb884a6c9a5a82b8ac6fb7f9f8fafac
Shader 'SsilImportanceMapShaderRD' (group 0) SHA256: 93e78c35b439ef459743cbc62768c5fddd3c630e92f47554d66cc07560015822
Shader 'SsilBlurShaderRD' (group 0) SHA256: 662edb9949164a49293d2e14056ccb5d2e98e3803b624590ab58f4f6d46188fa
Shader 'SsilInterleaveShaderRD' (group 0) SHA256: 97a7eaf7c77415138c34ebee7e1c7e2433debc28aedbdf420d9dc3b50c517582
Shader 'SsaoShaderRD' (group 0) SHA256: 70110988aca140418123edd6f488b7ccd217a7551f98918772b458b912595808
Shader 'SsaoImportanceMapShaderRD' (group 0) SHA256: fd8dd722ca370560198541ccf16d5e0673dbdc8363437aedb40348329973a9ce
Shader 'SsaoBlurShaderRD' (group 0) SHA256: 89b79b18d12cc73033726fdb438c08be203b6bb561f2018bdbe4308e175ced7a
Shader 'SsaoInterleaveShaderRD' (group 0) SHA256: 6df46066eb49c8ede903322a0956d0c163a572aea70c2cd19dda98d0ff6fad5b
Shader 'ScreenSpaceReflectionScaleShaderRD' (group 0) SHA256: cda06f183d20ca8547261b293dbad4a51f1f916f37df145a15481fd6a5
Shader 'ScreenSpaceReflectionShaderRD' (group 0) SHA256: 0fd7b5d2208a889b14cbf5bfaf7c1ad43e4d3e5aec34019a5acbf4be093c551
Shader 'ScreenSpaceReflectionFilterShaderRD' (group 0) SHA256: 1b7ce9e8589d2e7d1cc1246196ceaa632a2a8fe526b1577eb4b4d845e
Shader 'SubsurfaceScatteringShaderRD' (group 0) SHA256: 0aea745c8905e4f70fc4a22e9188239d0f761fb94fac12351f1d83379b7b4b01
Shader 'SkyShaderRD' (group 0) SHA256: 6f284f9e2e32a695d6c2281d62c435ad49565d2bdea7ad734ad0ef3060fc8417
Shader 'VoxelGiShaderRD' (group 0) SHA256: 7b43fc52bd5aa3a06966470f8ee8daf98a8bcdcf5708b4ca7744f64b3b77df96
Shader 'VoxelGiDebugShaderRD' (group 0) SHA256: 8d8a7345c89dd1bb9bb0543dbb28457126784ae198b6baf675a5bfdfdffc9cfd
Shader 'SdfgiPreprocessShaderRD' (group 0) SHA256: 979dfa3bd2983c1c57f294317bd880bc0c28b784c352743978e1b664b954740a
Shader 'SdfgiDirectLightShaderRD' (group 0) SHA256: 83aede11e40bea0b44aadac8962981d977ffa0771ec9bd384a10304d37f93a82
Shader 'SdfgiIntegrateShaderRD' (group 0) SHA256: bf5505dfc60b3ecd04b4dd3b786664cdd66e3670b19ff8f4756d48e81a323f63
Shader 'GiShaderRD' (group 0) SHA256: b4b5c06079fb8fc5a2f3f45f2036036b826e41f78f317522adfe2f8f4cbac2fd
Shader 'SdfgiDebugShaderRD' (group 0) SHA256: 1b4c81f4064fde9f6033a3fc8657b6cd58855998201a24e519950f959a8b9ff4
Shader 'SdfgiDebugProbesShaderRD' (group 0) SHA256: e86edbf66ce0bec4dc28e12950edef95c242ef32b2a9d163abfccb82ea37ccec
Shader 'VolumetricFogShaderRD' (group 0) SHA256: fbd0cddebed9e2e09f5d3cf5dcf21e25004bd73be3836434deb85a7313bd803e
Shader 'VolumetricFogProcessShaderRD' (group 0) SHA256: 416551e23c7baa55b9f14912672c12fff39d51f421cbe214ff98b6e570ef9ffc
Shader 'BokehDofShaderRD' (group 0) SHA256: a328f3882fe55e012f279ed1de6087ea813e2f096db768d2c17d2c8d0eea64e1
Shader 'CopyShaderRD' (group 0) SHA256: d9b49be60c3e8936c7760f32d8d3f620b93e56cb8789aae1b83ac86ec20ec7d7
Shader 'CopyToFbShaderRD' (group 0) SHA256: 7faeb93453ee93d69906f5293b81b78e9fe5eb0c3dbfc471977ff3d473160a7b
Shader 'CubeToDpShaderRD' (group 0) SHA256: 7c4024437216b5dd67cd7ef753aa73869115ac1a2aa240aa0eb6ff64be030756
Shader 'CubemapDownsamplerShaderRD' (group 0) SHA256: 6fe009e235506430a690bcb9f580736f620ebf2d5fe390e58cdd9af8189d8aa6
Shader 'CubemapFilterShaderRD' (group 0) SHA256: 55a4ef68e27bb8611328e5e2426a83fad5917dc956da72f8069e9c86a6573d07
Shader 'CubemapRoughnessShaderRD' (group 0) SHA256: c6df6d0bccb637ceb45e9505e978d217375bdfe3cc24ef4d3dc9bbfedfbed14e
Shader 'SpecularMergeShaderRD' (group 0) SHA256: 0eb4981b00fa06d13754fa344f8e980be46c8dd1576d09e54c011072dbd75eea
Shader 'ShadowFrustumShaderRD' (group 0) SHA256: b9c6379f305a06e3368fcfd4b6ac9c7bfa5087f6fa2be977897db043cd75d437
Shader 'MotionVectorsShaderRD' (group 0) SHA256: 638a1c60329ed10fe6b36a4924ef23df848746edba407f01fbefe04edc292bf8
Shader 'LuminanceReduceShaderRD' (group 0) SHA256: 8d72f1b4265722f833fda7f0c365601a68ab8cfaf9ef966caace0d4ed5ad2eae
Shader 'TonemapShaderRD' (group 0) SHA256: 1a08b7b1f3f233a398e886a5b70cb475a988e19aa7c67b9cc31a175e6ef5c1cd
Shader 'VrsShaderRD' (group 0) SHA256: df4d14a345ba24aee9b5750a771ab72d8af47056987b2a074cfcd9f69577d106
Shader 'FsrUpscaleShaderRD' (group 0) SHA256: fa46d7b782b613d7cd6eaace84ee059e3209b4dedbbed44b9a5738ce5fc4f369
Shader 'BlitShaderRD' (group 0) SHA256: 41f52fc2d72e1f0e153d545a1aed1a69c1e752ac851b69745faa3c0411d6dd51
WASAPI: Activated output_device using IAudioClient3 interface
WASAPI: wFormatTag = 65534
WASAPI: nChannels = 8
WASAPI: nSamplesPerSec = 48000
WASAPI: nAvgBytesPerSec = 1536000
WASAPI: nBlockAlign = 32
WASAPI: wBitsPerSample = 32
WASAPI: cbSize = 22
WASAPI: mix_rate = 48000
WASAPI: fundamental_period_frames = 32
WASAPI: min_period_frames = 128
WASAPI: max_period_frames = 480
WASAPI: selected a period frame size of 480
WASAPI: detected 8 channels
WASAPI: audio buffer frames: 480 calculated latency: 10ms

Using present mode: Enabled
Crash dump created at: C:/Users/sun/AppData/Roaming/HallsOfTorment/crashes/be895c5c-de6a-41ce-8ed6-b830f1c7bcf1.dmp
Crash dump created at: C:/Users/sun/AppData/Roaming/HallsOfTorment/crashes/be895c5c-de6a-41ce-8ed6-b830f1c7bcf1.dmp
14
Arbites actually killed Darktide
2 menit yang lalu
Captain Worthy
Menampilkan41-50 dari 293,866,996 kiriman