Αποτελέσματα αναζήτησης

Εμφάνιση 21-30 από 293,998,751 καταχωρίσεις
15
2
amazing game
Μόλις τώρα
Masssya
1
Feedback!
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andreas
1
USB boxes banned?
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Dark Savior
0
[H] 1, 2, 3, 4, 5, 6, 7, 8 [W] Trade 1:1, 1:1+1, 1:2, 1:X
Μόλις τώρα
night
My items:

Phoenix Wright (x1)
Miles Edgeworth (x1)
Pearl Fey (x2)
Godot (Trading Card) (x1)
Franziska von Karma (x1)
Mia Fey (x1)
Ema Skye (x1)
Maya Fey (x1)

or view them here

My trading terms:

1:1
  • Same set (this game) trades. If you take one of my duplicate cards and give me a card that I don’t have yet.
1:1+1
  • Same set (this game) trades. You can choose any cards in my inventory and give me a card from the same set plus another item. The plus item is a compensation. Because after the trade, I will likely end up with duplicate cards or random cards, It doesn't help at all in my crafting badge process.
  • The plus item can be:
    gems (10 or above)
    steam emoji (marketable and tradeable)
    steam background (marketable and tradeable)
    another random card that you don't need anymore
1:2
  • Cross set trades, you can pick a card and give me any two cards with equal or higher market value.
1:X
  • Cross set trades for foil/non-marketable cards, trade ratio X will be depends on its value/rare and my personal feelings about it. Hit me with your offers and I will consider.



Generic note
  • From time to time, for IRL reasons I may not be available or online (couple of days). If you sent any offers in that time window, it may take a while. I will look at them when I could. Thank you for understanding.
  • If your tradeoffers are following the terms above, then they are usually accepted. With some exceptions:
    1. I’m about to use those items to craft my badges. (rarely, but I still do from time to time)
    2. Someone asked me to reserve that item, and I already accepted their request. (ex: wait x days for the trade hold to end)

    Unforutnaly, in those cases, I'll have to decline your offers.
  • I will prefer/priority trade will users that have mobile authenticator on.
  • Scammers will be blocked and reported.
1
THE GAME IS IN A DEPLORABLE STATE IF YOU PLAY ALONE. STAY AWAY FROM THIS GAME.
Μόλις τώρα
Spooki Spoopi
Στο φόρουμ «Off Topic»
26
final debate: cats vs dogs
Μόλις τώρα
Pocahawtness
Στο φόρουμ «Witchfire Suggestions & Feedback»
0
Feedback after almost 20 hours
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Djsto
Game is amazing so far. The rosary beads, the weapons and the general gameplay are all great. The visuals to the sound design to the feel, everything is generally top-tier.

This is feedback though, so here are few problems I have with the game:
1) 30 second portal timer feels unnecessary. It already extends if there's enemies nearby. I think it would be more enjoyable to just drop it down to 5-10 seconds and have the player be unable to use it if enemies are nearby.
2) Stat Display is confusing. I understand that it's 100 (base, but not really) to 200 (max you could get, but not really) but, even then, the 200 is arbitrary and we have no clue if it's linear scaling or what the base value is. I think just having an actual percentage value would be better (or at least have some kind of way to see it, like an option or when you hover over the stat).
3) Calamities are not well explained by the game. It also never defines what a "mistake" is and it seems almost random whether something counts as one or not.
4) Lack of a glossary or a more complete guidebook. What do the different elemental effects do? Once you get to Knosis 3, you start seeing a lot of new map icons... but they all have minimal descriptions. I understand wanting to keep somethings mysterious, but core mechanics should not be apart of that.
5) Velmourne performance could be improved, but that's likely already being worked on.
6) Arcanas could use a bit of a balance pass. Some of them are kind of bad while others are game-changing.

Now for suggestions (less important things, don't pay too much attention to this part):
1) For the most part, just keep doing what you're doing. More greatly designed weapons, more rosary beads, more spells and equipment, etc. These are almost definitely already in the works, but each item added adds so much to the game.
2) A repeatable roguelite endgame activity (maybe like an arena mode that gets harder each wave), potentially with many difficulty scaling options (similar to heat from Hades). This game already has some roguelite elements to it, I think a roguelite endgame would fit it well.
3) This one is a bit out there, but a weapon prestige system. The weapons are strong enough, but imagine if there were more quests to do with the weapon after getting the third mysterium wihich changed the weapons cosmetically (toggleable of course) into their final forms. This could involve vfx, weapon skins and sounds.
69
3
Primal Hunt | Coming to Last Epoch August 21st
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S JaK
Στο φόρουμ «Off Topic»
11
7th Terrorist that knocked out white people at Jazz concert identified, Gregory Wright .
Μόλις τώρα
Ghost
0
Lei heng
Μόλις τώρα
its.notrain
Εμφάνιση 21-30 από 293,998,751 καταχωρίσεις