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Game crashing due to 'unknown Reasons'
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一些反馈 & bug
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石头一堆堆
16
What do you guys do?
Originally posted by FrostyAnus:
Originally posted by ✿♡𝒬𝒯𝒾𝓃𝒶♡✿:
Hello
I've been asking around but nobody was able to give an answer yet so I thought to try here as well
I've been playing wuwa for some time now but definitely less than a lot of people and there is just nothing to do anymore. I have finished every story and quest, collected all the chests and compeleted every event, every map is 100%
And honestly it didn't took long to do all of it, some people say daily tasks but dailies take like 10 minutes top, every boss is done less than 20 seconds
Few people suggested to maximizing every character for no actual reasons, but then the wavepetals ratio is super low, like 120 per day or something
The only time that there are some content is when a major update happens which is like once every 20 days
Currently i open the game and play 5 minutes per day and maybe 30 minutes in the weekends i would really like to change that to 2 hours a day
Does anyone here have a solution?
It's 240 waveplates per day, mind you, but that isn't really a lot, but if it wasn't timegated you'd rush everything in the game on day 1 because it doesn't have enough content. So yes. You are correct to think there isn't much to do in this game if you've finished the content.

Think of it as such games being incomplete games perpetually being in beta and they push updates a bit longer than every month(every 40 days, usually), and if you play all the content during limited time periods, you get extra currency and resources to pull for more interesting characters and weapons(which is the core monetisation method) so that you can experience more fun and interesting kits and characters.

For me personally, I like maximising other characters after my main team is kitted out to try out their kit if they excite me, particularly ones like Yuanwu and Aalto who have been severely underrated or misunderstood, or to make it so I can have more variety when tackling future content, that and trying out their kits with real damage, and the process of maximizing their kit, theorising and calculating, is part of the fun for me.

Other than that, sadly, that is the truth: dailies are in fact chores, and that helps with their daily login count to impress shareholders. Rotating events and multiplayer content would help make it much more interesting during off-times, but that's a different topic.

Fact of the matter is: games like these are incomplete single-player games that release content every so often, and the only way to not be subjected to content drought and daily chores is to not subscribe to the FOMO for Astarites altogether and only play every so often when updates come out, and that means you get less characters and weapons.

It is a viable way to play, since premium characters are NOT required to clear the game, and if you care little about collecting and/or trying out new characters, Astarites mean little to you, and the Astarites you get from base content is more than enough to get you one or two characters and their signature weapons at minimum, and that's only with current content, which unless sudden End of Service(which I highly doubt), there is much more to come.

So, ultimately, it's up to you to decide. Is logging in daily for admittedly only very little time fun for you/worth the effort for daily Astarites, or would you rather not and maximise your enjoyment every so often and opt to better spend your time elsewhere by doing something you do enjoy on the daily? The choice is yours.
I can't understand if this is a troll comment or not but it seems like one
We get 1 wavepetal per 12 minutes which means 120 per day
And I'm sorry but i don't want to know about the world or developer tactic or game design or respectfully your personal opinion about the "fact's of the matter" or "the truth" or anything like that. Respectfully sir, I am looking for a solution to my problem not anything else and I would really appreciate it if you don't continue making more troll comments if that was what you were doing. Thank you
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