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The big August QOL patch!!
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Artos
Origineel geplaatst door Brenry:
Origineel geplaatst door Stavinsky:
WE paid for the same game as you did. And the problem is not only for T6, the Hagga Basin is full of pvp areas, most of the best Blueprints are in PVP chest with pvp 'first come first serves' rules that are some of the worst ideas you can find in such a game. Especially with the ability for some to log out next to the chest and just relog to farm those chest.

So please take your 'entitled' attitude to have some 'better' thing that players who were sold the game as PVP Always Optional (as written on the very store page) and go play in the sand near the worm path.

YOU purchased a Large Scale PVP Battle game with High Risk High Rewards. YOU are the one acting like the entitled millenial.

YOU have the PVP is always optional option to farm materials in Basin for your PVE participation ribbon. Dont twist words. Every game news outlet since GamesCon 2024 was clearly outlining this was a grand scale pvp game over high tier resources.

PVP is always optional. Participate in major ground-and-air battles in the Deep Desert or
support the efforts from behind the frontlines through PvE activities like crafting to secure power in the Landsraad. Play politics and make decisions that impact the whole server.

YOU have the option to farm materials you feel safe and comfortable with playing the Auction House and purchase items that you are afraid to go out and take for yourself. PVE IS ALWAYS THE OPTION yet you want it all your way.

First of all. To be USEFUL AND SUPPORT the "Frontlines" you kinda need to farm resources that are only in PVP Zones...Tier 4 or Tier 5 is not really enough. So how is that optional ? On top of it, big clans and griefers build on the T6 resource nodes in PVE zones... so even the small amounts are not really accesible for PVE players. All because they didn't block bulding on those resources...

Now that sentence of "Supporting the frontline" might have more sense... if they turn the DD into GLOBAL PVP map. IDK 20 servers on 1 map. 2K players, just split between zones, Same way Planetside 2 did it, Same way Foxhole did it. Then on the captured Zones PVE players can farm in relative peace and support the frontlines by building vehicles/weapons/ammo/infrastructure. THAT is support and connecting 2 different playstyles together. You have the builders/crafters (the PVE group) and you have Fighters/Defenders/Capturers (The PVP guys)
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