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any fixes to this?
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K4_Kydure
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How much 5080 with 16 gb ram is a deal breaker?
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East
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The Yokai of Heavenly Spear – Part One
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Survaldor
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ask here about updates and planning
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DEITLY.EXE
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Over 1.4 Million Scientists and Growing!
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Dash-Ex
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Is Neo-Volkite Any Good?
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Ziel
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ключ для far cry 6
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Scenario editor
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Waters流风
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Alerts
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Rümmler
While I generally agree that more customization is good, including the alarm system/notifications, I see a flaw in the example of "adding a few more smelters and suddenly trucks are busy with coal/ores".

That's because you are not supposed to run more smelters with trucks. Period. Either conveyor them and/or train-connect them. I do understand it's unavoidable early game, but the moment you have the luxury to think about expanding smelters (and not just covering the basic need), your best take is automating as much of the existing smelters as possible before adding more.
The throughput of smelters is gigantic, especially when they fill large storages and the output is spread out from there as well.

Take steel as an example: A load of coal, ore, and a bit of limestone, coming out a load of slag and compressed numbers in steel, being delivered to construction parts (which is constantly running if you are early/midgame), to maintenance (which is always running no matter what) and all the small stuff like household goods but also science (which should be running most of the time unless you really cannot afford it)
Avoid trucking that *at all cost*. The only ore jobs in the truck overview you should see midgame is mining trucks going from excavator to ore sorter. Slag is going easier on you once you start recycling at least and you need landfill, but ultimately it should be conveyored into a export dock, never seeing the backside of a truck ever.

In Factorio, you build conveyor bases to eventually get drones. In CoI, you "drone" everything until you can finally belt it.
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4 Shields
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Mike Garrison
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