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CONNECTION FAILED
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ssgsmith
I forum "Off Topic"
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😁😈😎🙉🔊🎶🙌TECHNO-thread🖤👻🧟‍♀️☣☢💀🔥🔨
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da-xena
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Подскажите про компас.
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Eltoron
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Crybabies complaining about the soundtrack
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Perks like Commando cannot throw Dosh
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Truth_X_ile
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i find it REALLY sick of picking a map And yet allways getting new york
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с\vac
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Santana
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Patch 0.7.1g - Preparation
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[QBS]Hunk
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«[H] ★ Navaja Knife | Slaughter (MW) heart pattern + skins [W] Fair offer
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"MandriguzA"
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Suggestion to update demo.
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Melcene
Oprindeligt skrevet af Colluplino:
Does the demo reflect what can be experienced from the full game as it currently is ?

I played all six days but found the game was empty, the customers are like robots, there is not enought tutorial, walking around is slow and we can't craft much of what we sell, th pomareno dog on the game picture is actually a brown bear...

I also posted a long list of weird things that happen in the demo like walking on water, being invulnerable, etc. not that these are bad, but they look accidedntal like the game's core mecanics are unfinished, and the demo lags horribly sometimes I don't know why.

I don't think leaving it in that state won't hurt the sales.

On the plus side, the graphics are gorgeous (not the customers meches though, customers looks still don't make any sense), the idea is very interesting.

I honeslty don't even know what genre this is: sandbox game? farm sim without a farm? adventure? Is there a story? No idea.

1. The customers are just NPCs that buy your stuff. I agree the tutorial is a bit lacking, but I have the feeling the dev wants people to figure things out. But there are lots of helpful tips here (and I assume on the Discord). There is refining of five different types, and three of those types have multiple items within to be able to refine. More crafting seems to be in the works.

2. Walking on water and being invulnerable are intended. First, you're a wisp, so it makes sense you'd be above the water. Second, there's nothing in the game to harm you, so there's no reason to have a vulnerability unless you want fall damage. In which case, refer back to being a wisp.

3. Read not only the Steam description, but the posts here about why the Dev made this game. There's sort of an underlying story but not like one to follow for questing. It is sandbox in a way in that you can travel all over the existing world harvesting, mining, tending critters, etc. The point of the game is to grow your store, both in expanding rooms and in obtaining new stuff to sell. It's just a chill game.
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