Резултати от търсенето

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Във форум „Counter-Strike 2 Търговия
0
50+ Knives AND Gloves to TRADE
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Mirage Only

Feel free to send trade offer

https://steamcommunity.com/tradeoffer/new/?partner=38803122&token=XcCGvJYJ

★ Karambit | Slaughter (Factory New)
★ Butterfly Knife | Damascus Steel (Field-Tested)
★ M9 Bayonet | Ultraviolet (Minimal Wear)
★ Karambit | Rust Coat (Battle-Scarred)
★ Nomad Knife | Fade (Factory New)
★ Skeleton Knife | Tiger Tooth (Factory New)
★ M9 Bayonet | Bright Water (Minimal Wear)
★ Bayonet | Marble Fade (Factory New)
★ M9 Bayonet | Scorched (Minimal Wear)
★ M9 Bayonet | Scorched (Minimal Wear)
★ Nomad Knife | Slaughter (Factory New)
★ Flip Knife | Slaughter (Factory New)
★ Skeleton Knife | Damascus Steel (Factory New)
★ Skeleton Knife | Blue Steel (Field-Tested)
★ Bayonet | Lore (Field-Tested)
★ Talon Knife | Rust Coat (Battle-Scarred)
★ Skeleton Knife | Ultraviolet (Field-Tested)
★ Talon Knife | Urban Masked (Minimal Wear)
★ Stiletto Knife | Ultraviolet (Minimal Wear)
★ Bayonet | Ultraviolet (Minimal Wear)
★ Driver Gloves | King Snake (Field-Tested)
★ Driver Gloves | King Snake (Field-Tested)
★ Driver Gloves | Imperial Plaid (Well-Worn)
AWP | Oni Taiji (Minimal Wear)
★ Stiletto Knife | Ultraviolet (Field-Tested)
★ Huntsman Knife | Tiger Tooth (Factory New)
★ Nomad Knife | Damascus Steel (Field-Tested)
★ Paracord Knife | Marble Fade (Factory New)
★ Huntsman Knife
★ Nomad Knife | Ultraviolet (Field-Tested)
★ Nomad Knife | Ultraviolet (Field-Tested)
★ Flip Knife | Freehand (Factory New)
★ Flip Knife | Ultraviolet (Field-Tested)
★ Gut Knife | Doppler (Factory New)
★ Flip Knife | Urban Masked (Minimal Wear)
★ Huntsman Knife | Freehand (Minimal Wear)
★ Bowie Knife | Freehand (Minimal Wear)
★ Huntsman Knife | Freehand (Field-Tested)
★ Survival Knife | Stained (Minimal Wear)
★ Shadow Daggers | Lore (Field-Tested)
★ Hand Wraps | Giraffe (Well-Worn)
AWP | Asiimov (Well-Worn)
★ Survival Knife
Във форум „Cliff Empire Общи дискусии
0
First us - and then you?
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AlexAetM
0
[H] FBC Researchers [W] Helen Marshall
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Hodman
4
Achievement bug?
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gothic lolita
Във форум „Grimshire Общи дискусии
2
About that last quest... spoilers, but you should read anyway
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DiamondsDroog
Във форум „Jump Ship Общи дискусии
80
3
For me HOTAS / HOSAS support is a must
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Vale
Първоначално публикувано от Groove:
Първоначално публикувано от tdb:
I'll be happy if the game just allows easy configuration of HOTAS controls and a setting for dead zone is added. Gamepad sticks have a short range of motion and the deadzone is fairly large, so it's hard to make small and quick adjustments to the ship's direction accurately. With mouse controls on the other hand I hate the lack of auto-centering.

The problem with remapping the controls to a HOTAS is that XBox gamepads are accessed through the XInput API, which is designed exclusively for them. The API can handle the exact set of axes and buttons an XBox gamepad has, nothing more and nothing less. It won't even see other types of game controllers without resorting to 3rd party hacks.

There's also the DirectInput API which is more flexible and supports all sorts of controllers with whatever axis and button layouts, but that API is more complex to use and can't provide user-friendly labels for the physical controls. Most games these days are designed with gamepads in mind and use the XInput API.

That's just for the low level APIs though. The game is made in Unity and I have very rudimentary experience with Unity's input system, so I don't know how easy or hard things are there. I didn't try my HOTAS in the demo either, so I don't know for certain what the current state is.
When the Early Access launches, fiddle around more with your HOTAS and let us know if there's anything simpler we can do when it comes to controller settings to make it easier to setup HOTAS support yourself, so to speak.
Stay in touch 🤙

I absolutely will. Thank you for looking into this!
Във форум „Rain World Fall Through Map
26
**BUG REPORT**
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Spontaneite
You requested mod lists, exception log, etc of my issue with hard freezes when using the aforementioned camera scroll mod! I cannot give you room IDs because the hard freeze happens on every single room I've tried to fall through with your mod's feature, so just assume All. Since others are having issues I assume maybe there's a wider ranging issue that the camera mod is just making worse? I'm not getting freezes without it, myself.

Mod list:

SBCameraScroll
vava.strongerslug
rwremix
moreslugcats
ShinyKelp.ShinyShieldMask
watcher
fargegoty.workshopbutton
simyon.whatsthispearl
Jimarad.WhatsInMyPocket
darkninja.ModInExplorerButton
fanc39cat.toytweaks
maxi-mol.mousedrag
testarenas
monokuroneko.stickyitems
quansly.pupkarma
slugcatstatsconfig
knightragu.slopeworld
prismsoup.whereslugpupmod
yeliah.slugpupFieldtrip
thdilos.removeartistun
improved-input-config
rebindeverything
donteatthespiders
screen-lady.notsosimplespawns
pushtomeow
numberfixes
rwnmp
emeralds_features
NoCrashKarmaLoss
sabreml.musicannouncements
MovementTweaks
maxi-mol-gruntonium.thinkring
MapOptions
useless.fallthroughmap
Peroconino.SlugpupsEverywhere
javadog.iteryap
screen-lady.rottedstructure
falesk.lizardeggs
TM.LeechPups
Aureuix.KillsAddTime2
franklygd.killfeed
keepthatawayfromme
neoncityrain.noeatbunny
leemoriya.inventory
Antoneeee.GrappleSaint
fof
codeax.fogandsmog
dressmyslugcat
expedition
ShinyKelp.ExpeditionsExpanded
codeax.iteratorlightning
iwantbread.slugpupstuff
LazyCowboy.EdibleMice
devtools
spontyfancyslugcats
auroscug.cutscenecats
cutscene.slugpups
neckro.comewithme
catnap
catnotadog.carnivorous-scugs
entitiesinden
Mienfoo.Bugspray
blood
willowwisp.audiofix
AwriLynn.AimHelper

Exception Log: (i loaded the game in sky islands, routed immediately to a room with a drop, and jumped off it)

KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <695d1cc93cca45069c528c15c9fdd749>:0)
SBCameraScroll.RoomCameraMod.Get_Attached_Fields (RoomCamera room_camera) (at C:/steam/steamapps/common/Rain World/modding/sbcamerascroll/sourcecode/RoomCameraMod.cs:38)
FallThroughMap.FallThroughMap.UpdateOnScreenPosition (System.Action`1[T] orig, RoomCamera camera) (at <1ad57474dc5948cab3ff9a14722ea7e6>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<SBCameraScroll.RoomCameraMod::UpdateOnScreenPosition>?1897596032(RoomCamera)
SBCameraScroll.PositionTypeCamera.Reset () (at C:/steam/steamapps/common/Rain World/modding/sbcamerascroll/sourcecode/TypeCameras/PositionTypeCamera.cs:119)
SBCameraScroll.RoomCameraMod.ResetCameraPosition (RoomCamera room_camera) (at C:/steam/steamapps/common/Rain World/modding/sbcamerascroll/sourcecode/RoomCameraMod.cs:429)
SBCameraScroll.RoomCameraMod.RoomCamera_ApplyPositionChange (On.RoomCamera+orig_ApplyPositionChange orig, RoomCamera room_camera) (at C:/steam/steamapps/common/Rain World/modding/sbcamerascroll/sourcecode/RoomCameraMod.cs:962)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RoomCamera::ApplyPositionChange>?1481881600(RoomCamera)
(wrapper dynamic-method) RoomCamera.DMD<RoomCamera::Update>(RoomCamera)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-757297152(RainWorldGame)
ThinkRing.Hooks.RainWorldGameUpdateHook (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <618b4a533f894a4f91f3975f0affa1d2>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?-945822208(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-1036139520(RainWorldGame)
WhereSlugpupMod.WhereSlugpupMain.Hook_RainWorldGame_Update (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <bbd582df6fc8425d92977ae9ca5c68b8>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?-35835264(RainWorldGame)
(wrapper dynamic-method) MainLoopProcess.DMD<MainLoopProcess::RawUpdate>(MainLoopProcess,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<MainLoopProcess::RawUpdate>?-1679297536(MainLoopProcess,single)
Catnap.Plugin.MainLoopProcess_RawUpdate (On.MainLoopProcess+orig_RawUpdate orig, MainLoopProcess self, System.Single dt) (at <685816a76d764660957bf12bf3a119a3>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<MainLoopProcess::RawUpdate>?-189851264(MainLoopProcess,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<MainLoopProcess::RawUpdate>?1798317056(MainLoopProcess,single)
InventoryMod.MainLoopProcess_RawUpdate (On.MainLoopProcess+orig_RawUpdate orig, MainLoopProcess self, System.Single dt) (at C:/Users/Lee/source/repos/Inventory/InventoryMod.cs:147)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<MainLoopProcess::RawUpdate>?-507121536(MainLoopProcess,single)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::RawUpdate>(RainWorldGame,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::RawUpdate>?1721852928(RainWorldGame,single)
ThinkRing.Hooks.RainWorldGameRawUpdateHook (On.RainWorldGame+orig_RawUpdate orig, RainWorldGame self, System.Single dt) (at <618b4a533f894a4f91f3975f0affa1d2>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::RawUpdate>?-2089401728(RainWorldGame,single)
ProcessManager.Update (System.Single deltaTime) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
(wrapper dynamic-method) RainWorld.DMD<RainWorld::Update>(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?-25204736(RainWorld)
NumberFixes.Plugin.RainWorld_Update (On.RainWorld+orig_Update orig, RainWorld self) (at C:/Users/Mario/source/repos/RainWorld/Coder23848/NumberFixes/src/plugin/Plugin.cs:64)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorld::Update>?-1877546240(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?966568960(RainWorld)
BloodHooks.RainWorld_Update (On.RainWorld+orig_Update orig, RainWorld self) (at C:/Users/Lee/source/repos/Blood/BloodHooks.cs:56)
UnityEngine.Debug:LogException(Exception)
BloodHooks:RainWorld_Update(orig_Update, RainWorld) (at C:/Users/Lee/source/repos/Blood/BloodHooks.cs:60)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?-210466304(RainWorld)
6
no russian? = skip
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LudoKai
Във форум „Steam Trading Cards Group Trading
169
2
[H] Not Marketable Foil Sets [W] Gems
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King Asvp ٧
Във форум „Counter-Strike 2 Търговия
0
[H] Inventory with Knife [W] Any offer
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✞ Timo :)
Показване на 1 — 10 от 293,031,730 постъпления